e7227339 ( col ) 家族板板主手機認證徽章 Lv. 35 | 文章數 : 6897
2
第 1 篇 2014-04-23 11:58:39
http://na.leagueoflegends.com/en/news/champions-skins/champion-reveal/braum-heart-freljord-revealed
原文網址
Braum, the Heart of the Freljord, revealed

Braum,Freljord之心揭密

b-splash
The frozen peaks of the Freljord have for centuries punished the weak. But as these feared glacial lands host the graves of the frail, for the mighty, the land is a cradle, a place that elevates mere strongmen into true champions. Braum’s story started here, and as his strength and fortitude grew, so too did his legend. Today, his feats inspire all from the poorest of peasants to the fiercest of raiders. And as he prepares to bear his shield into battle once again, he goes knowing he carries the hopes and adoration of the Freljord’s people with him.

Freljord冰凍的山峰數個世紀以來持續的懲罰不夠強的人,
但這片弱者的墳地同時也是強者的搖籃.是一個將單純強者造化成真正英雄的地方.
Braum的故事從這裡開始,他的力量,堅軔和傳奇也在這裡成長.
時至今日,這片土地上從最貧困農民到最激烈的侵略者都被他的功勳給激勵.
這次他重新拿起了盾牌躍入戰場,他很清楚的知道除了盾牌外,
他也肩負著Freljord群眾對他的崇拜和期望.

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技能

Passive: Concussive Blows

Braum’s basic attacks apply Concussive Blows. Once the first stack is applied, all basic attacks from Braum and his allies apply further stacks. Targets that sustain four stacks are stunned and suffer bonus magic damage. After being stunned, Braum cannot apply Concussive Blows to his target again for a moderate duration.

(被動)震盪攻擊
Braum的普攻造成震盪攻擊,當第一次震盪攻擊生效後,
接下來他和隊友對該目標的普攻都會累積震盪次數.
當目標身上堆疊了四次震盪次數,目標會被震暈並受到額外的魔法傷害.
對於受到震暈傷害的敵人Braum在一定時間內不能再次發動震盪攻擊的效果.


Q: Winter’s Bite

Braum propels freezing ice from his shield in a straight line skillshot, dealing magic damage (based on Braum’s max health), slowing and applying a stack of Concussive Blows to the first target hit.

(Q)寒風撕咬
Braum從他的盾牌上揮出冰塊攻擊一條直線上第一個敵人,
依Braum的最大血量造成魔法傷害,同時帶有緩速和震盪攻擊的效果.



W: Stand Behind Me

Braum leaps to the aid of a nearby ally, positioning himself between his target and their nearest enemy champion, and granting both Braum and his target bonus armor and magic resist based on his total armor and magic resist.



(W)躲後面!
Braum跳去幫助一個週圍的友軍.把他自己擋在目標和最接近目標的敵人中間,
並且依Braum的雙防總增加自己和目標的雙防.


E: Unbreakable

Braum raises his shield in a target direction, negating the damage from the first attack from the shield’s direction and reducing the damage of all subsequent attacks as long as the shield is raised. Braum intercepts projectiles with Unbreakable, causing them to hit him and then be destroyed. He also gains a minor speed boost until he lowers his shield

(E)堅若磐石
Braum往目標方向舉起大盾,檔下從那個方向過來的第一次傷害,
並且在舉盾的期間降低所有接下來的傷害.
Braum在舉盾期間會攔截投射物,讓投射物打到自己身上並且被毀滅.
在舉盾期間他也有一定的速度加成.


R: Glacial Fissure

Braum slams his shield into the ground, sending out a huge long-range skillshot that knocks up and damages all enemies caught before leaving behind a strong slow field.

(R)冰河裂縫

Braum用盾牌重擊大地,射出長距離的指向攻擊,擊飛並傷害全部路徑上的敵人,
並讓經過的路徑帶有強力的緩速效果.
BR-SS
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玩法

Braum is a strong and resilient melee support capable of making game-changing plays while saving his team from a barrage of enemy attacks. He forms symbiotic bonds with the marksman he fights alongside, forming a wall between the two teams and leaping to the aid of his allies as he transitions into a late game tank.

Braum是個強壯且有彈性的近戰輔助角,
透過讓隊友從敵人的遠程火力下存活,他有著能夠改變遊戲風向的能力.
他最有代表性的動作是和隊上的射手一起並肩作戰.
到了遊戲後期他轉化成一個坦克,在兩個隊伍間化為一道長城,
並跳去幫助他的隊友.

Bot lane

In lane, Braum functions most effectively as a reactionary or opportunistic support, constantly on the lookout for chances to apply Concussive Blows to the enemy duo. Accurate use of Winter’s Bite triggers the mark on targets who’ve wandered from their minion wave, while Braum can tag aggressive enemies with basic attacks before leaping back to the ranged safety of his marksman with Stand Behind Me. After applying Concussive Blows, Braum and his marksman have two solid options: either follow up hard and try to activate the stun, or zone the enemy and take up aggressive positioning. Concussive Blows is powerful enough to win almost any trade, while the threat of triggering the stun acts as a powerful deterrent, forcing the enemy marksmen away from valuable minion gold. Braum’s also a powerful asset during friendly ganks: by dashing to his jungler with Stand Behind Me, Braum’s able to get into the heart of the enemy duo. After they’ve been tagged with Concussive Blows, the jungler’s extra attacks accelerate the stun and help secure kills.

下路打法
在撐線期,Braum在把自己定位成反制型或是機會型輔助是最有效率的打法,
持續的尋找機會在敵人身上付加(被動)震盪攻擊.
準確的施放(Q)寒風撕咬來對膽感越過兵線的敵人觸發(被動)震盪攻擊的特效,
他也能在侵略性的利用普攻標記(被動)震盪攻擊在敵人身上,
隨後靠著(W)躲後面!來跳回友軍英雄身邊.
在把敵人身上標記了(被動)震盪攻擊後,Braum和他的隊友有兩個選擇:
試著去多普攻目標來觸發特效,或是把敵人趕出兵線後並佔到有利的位置.
(被動)震盪攻擊強到可以贏得每一次的換血,
被觸發(被動)震盪攻擊的暈眩影響太大,強迫敵方射手必需考慮要不要冒著風險尾刀小兵賺錢.
在友軍的打野手來幫忙Gank時,Braum也是個強力的助手:
他透過利用(W)躲後面!來衝到打野手身邊,他能夠深入敵人的核心位置,
在敵人都被上了(被動)震盪攻擊的堆疊後,打野手接下來的攻擊能夠觸發暈眩並幫助擊殺.


But while Braum is undeniably useful on the offense, he’s an absolute colossus when defending. The additional defenses provided by Stand Behind Me help both Braum and his marksman survive otherwise lethal damage, while Unbreakable has the potential to completely shield his ally from all incoming damage when positioned correctly. When activated, Unbreakable protects all of Braum’s allies behind the shield from basic attacks and targeted and pass-through abilities like Varus’ Piercing Arrow, Taric’s Dazzle, and Caitlyn’s Piltover Peacemaker, but not placed abilities like Nidalee’s Bushwhack or Swain’s Nevermove. More importantly, Braum can move while using Unbreakable, meaning he can reposition with his ally as they head towards the safety of their tower, or as the enemy team moves to flank around the shield. Braum is also able to continue attacking and casting abilities while he shields with Unbreakable - landing the slow from Winter’s Bite while moving back deters enemy junglers and marksmen still further.

當Braum作為侵略型輔助是無可否認的有用時,他在防禦時更像是一座不倒巨像.
(W)躲後面!的額外雙防讓他和他的射手從之後的致命火力下存活,
(E)堅若磐石放的好的話更有完全保護他的射手不受其他傷害的能力.
當發動(E)堅若磐石,Braum會保護盾牌後全部的友軍不被普攻,
或透過他的盾的技能(像法洛士的破甲箭)給傷害,但這不含指定地區型的傷害,
像是奈德莉的陷阱或是斯溫的影之爪等.
更重要的是Braum在使用(E)堅若磐石時可以移動,
這代表著當隊友在逃往塔下或是敵人從側面夾擊時,
Braum能夠用跟著改變自己的位置來保護隊友.
在發動(E)堅若磐石時Braum還是能夠持續普攻並使用技能,
在徹退戰時用(Q)寒風撕咬減緩敵人的速度不讓他們再追擊.


Braum gains solid initiation or follow-up potential once he hits level six and unlocks Glacial Fissure, offering friendly junglers easy ganking targets with its huge knock-up and slow. If Braum’s looking to cut off his target’s escape route, he can quickly reposition with Stand Behind Me before firing Glacial Fissure behind his target. The ability’s slow field is large and powerful enough to force flashes and secure kills. Finally, Glacial Fissure is equally powerful as a disengage tool, nullifying chases when aimed correctly.

Braum在上六學到大絕後後會得到強大的開場能力,或者是作後續的連段技使用,
這讓自家的打野手在Braum把人擊飛後能夠輕鬆的擊殺目標.
如果Braum想要切斷他的目標的徹退路徑,
他能夠在使用(R)冰河裂縫前先用(W)躲後面來重新定位自己,並在敵人背後施放(R)冰河裂縫.
這個技能留下的緩速地型強大到能強迫對手選擇交出閃現,或是死亡.
最後,(R)冰河裂縫也是個強力的避戰工具,當在準確的使用時能夠讓敵人追擊無效化.


團戰

The more allies around Braum, the more his shield shines. In small-scale skirmishes, he darts in front of his allies with Stand Behind Me before using Unbreakable to block pick attempts and soak up the subsequent damage. Should his team be outnumbered, Glacial Fissure is again a strong disengage ability, particularly in the jungle’s narrow pathways. Alternatively, when Braum’s part of the more powerful skirmishing group, a well-aimed Winter’s Bite slows and applies Concussive Blows, all but guaranteeing a kill.

當Braum身邊的隊友越多,他的盾就越是強大.
在小規模的會戰中,他利用(W)躲後面!來站到他的隊友前面,
再開啟(E)堅若磐石來吸受接下來的傷害.
當他們的參戰人數少於敵人時,(R)冰河裂縫再次成為強大的避戰工具,
特別是在野區狹小的地型中.
要注意的是,當Braum在有戰力優勢的會戰隊伍時,
瞄的準的(Q)寒風撕咬會緩速並副加(被動)震盪攻擊,這一切都能保證接下來的擊殺.


While other supports operate best within their team or deep in the enemy ranks, Braum functions best as a physical wall between the two teams, soaking up damage with Unbreakable while his team’s damage dealers get to work. The low cooldown on Winter’s Bite helps Braum slow both approaching and fleeing enemies while setting up Concussive Blows for his team. His passive is strongest here – by floating between the two teams, Braum’s able to use basic attacks on the enemy tanks and fighters as he hits the enemy backline with Winter’s Bite, potentially setting up stuns against the entire enemy team. Meanwhile, Stand Behind Me gives Braum the sudden celerity he needs to dart to his teammates and protect them from harm with Unbreakable, which has the potential to turn around even the most lamentable of teamfights, or protect his squishies when they’re being attacked. Finally, unleashing Glacial Fissure through the enemy team splits and (literally) slows their hopes of a coordinated assault, giving Braum and his allies the opportunity to move in and clean up.


當其他的輔助角躲在團隊之後或是深入敵陣是最好的戰位時,Braum最好的位置是在兩個隊伍中間,
利用(E)堅若磐石來吸收傷害,讓他隊上的隊友能夠順利製造傷害.
(Q)寒風撕咬的短CD在幫助Braum緩速和擊暈逃亡中或是接近中的敵人都很有幫助.
他的被動在這點是最強的-透過遊走於兩隊中間,Braum能夠利用普攻打在敵隊的坦克和鬥士身上,
並且利用(Q)寒風撕咬來標記後排的敵人,有機會對敵人整隊都帶來擊暈的效果.
在此同時,(W)躲後面!讓Braum在有需要時衝到隊友身邊,
結合(E)堅若磐石讓他們不會受到更大的傷害,
這可能會在最劣勢的會戰中反轉情勢,並在脆弱的隊友被攻擊時保護他們.
最後,施放(R)冰河裂縫穿過敵人整隊來分散並緩速敵人,
能夠給Braum和他的隊友有機會殺進敵陣中並清光他們.

Synergy
優良隊友

Ashe
By slowing her enemies, Ashe gives Braum a much easier target for his Winter’s Bite casts. Similarly, the two can pair Glacial Fissure and Enchanted Crystal Arrow together to utterly paralyze an enemy and all but guarantee a level six kill.

艾希
透過緩速她的敵人,艾希讓Braum有更好的機會來讓(Q)寒風撕咬命中目標.
同樣的,這個(R)冰河裂縫和艾希的大冰箭合作能夠癱瘓掉敵人全體並保證上六時的擊殺


Caitlyn
With her unrivalled range, Caitlyn’s best at capitalizing on Braum’s passive, Concussive Blows. With clever timing, Braum can also use Stand Behind Me as Caitlyn fires 90 Caliber Net, helping both escape and dive when needed.

凱特琳
隨著她無與倫比的攻擊距離,凱特琳是發動Braum被動的最佳伙伴.
只要使用時機夠精巧,Braum能夠在凱特琳用網子後退時一起行動,
不管是逃跑或追殺都更有機動性


Ezreal
Ezreal’s Mystic Shot applies on-hit effects, meaning once Braum’s applied Concussive Blows, Ezreal can add further stacks from distance with his Q. The sheer threat of this is enough to force most enemies away from farming.

依澤瑞爾
依澤瑞爾的(Q)會觸發普攻效果,代表著只要Braum發動了(被動)震盪攻擊,
依澤瑞爾便能夠遠遠的利用(Q)來增加震蕩堆疊.
這樣的組合能會嚇阻敵人讓他們很難放心農兵.


對線劣勢
Struggles against:

Zyra
Zyra boasts a kit that handily bypasses Braum’s defenses. By planting seeds behind him, she’s able to negate Unbreakable with Deadly Bloom. Grasping Roots also snares Braum, preventing him from protecting his marksman with Stand Behind Me.

枷蘿
枷蘿的技能組能夠很輕鬆的穿過Braum的防線.
藉由在他背後植入種子,她能夠讓她的荊棘鞭笞穿透Braum的盾.
索命棘蔓也會綁住Braum,讓Braum沒辦法用(W)躲後面!來閃躲或是保護隊友.


Vayne

Vayne’s got a few tricks up her sleeve to assert her dominance over Braum. Tumble’s low cooldown allows her to dodge Winter’s Bite with relative ease, while Condemn throws Braum back even when he’s shielding with Unbreakable, giving Vayne access to her enemy marksman.


汎的袖子裡藏了一些技巧來讓她輕鬆打敗Braum.
翻滾瞄準的短CD讓她能輕易的躲過Braum的(Q)寒風撕咬,
而重型弩箭在Braum開盾時都能把他擊退,讓汎能夠攻擊想攻擊的目標


Lulu
Lulu can out-position Unbreakable by casting Help, Pix! on Braum or his marksman before firing off Glitterlance to hurt and slow both.

露璐
透過(W)帥啊小皮!露璐能夠輕鬆的穿透Braum的盾,並且利用閃耀雙重奏來同時攻擊和傷害兩個人.
sg-big
Champion Insights
英雄解說

As with all champions, we designed Braum to fill a specific gap in the League of Legends champion pool. Specifically, he’s the first true tank support that we’ve created, a champion who takes the hits for their team. We’ve had plenty of defensive supports – champions like Nami, Soraka, Janna etc – who negate damage through heals or shields, along with fighter supports like Leona and Alistar, who are generally great at initiating teamfights before diving deep into the enemy team and disrupting as much as possible. Braum’s something different: he’s a tanky support who literally takes the hits for his team, and as such requires a new mindset, position and playstyle to most conventional supports.


和其他全部的英雄一樣,Braum是設計來補足英雄聯盟中某個某個缺口的.
明確來講,他是我們創造的第一個真正的坦克輔助,一個替他的隊伍阻擋火炮的英雄.
我們有大量的防禦型輔助,像是娜米,珍娜或是索拉卡,他們能夠透過盾和回血來彌平傷害,
也有一些戰士型的輔助,像是亞歷斯塔和雷歐娜,在團戰開始時能發揮威力,
在深入敵陣後盡可能的騷擾敵人.Braum的情況有點不同,他是個坦克型的輔助,
也是真正替他的隊友挨刀的人.
為此,他需要和其他常規角色不一樣的心態,站位和打法.


The key to Braum’s unique playstyle is Unbreakable, his E. It’s an active defense, similar to Yasuo’s Wind Wall, but while Yasuo’s ability was created so that he’d have the means to protect himself (the team utility is considered a secondary bonus), we specifically designed Unbreakable so that Braum could protect his team. It makes Braum different because he – more than any other champion - creates zones of safety behind him. He defends throughout the game, first by protecting his marksman during laning, then by protecting his entire team and tanking during late game. While other supports focus on buffing, heals or disruption, Braum fills a unique role between the two teams, taking the brunt of the damage for his team and letting his damage dealers do their thing.


Braum獨特打法的關鍵是他的(E)堅若磐石.這是個主動發動的防禦技能,就跟犽宿的風牆一樣.
當犽宿的風牆在設計上主要是保護自己(團戰時的效果是被看作額外的獎勵)的同時,
我們特別設計Braum的(E)堅若磐石是來保護整個隊伍的.
這點讓Braum和其他英雄特別的不同-因為他能夠在背後創造出一個安全的空間.
他在整場遊戲中的重點都是防守.
在撐線期他保護他的射手,而在遊戲後期坦住傷害保護他的隊伍.
在其他的輔助角的焦點放在強化,治療或干擾的同時,
Braum在兩隊的交火處扮演了獨特的角色,為他的隊伍承受傷害,並讓隊上的攻擊手安全輸出


This positions him literally between the two teams, and gave us some interesting design questions to answer. Specifically, how else does a defensive melee support contribute in fights when he has limited damage and can only land basic attacks on the enemy’s beefy frontline? This is where we brought in his passive, Concussive Blows, and Q, Winter’s Bite. Braum can harass while protecting, not necessarily through his own strength, but by applying Concussive Blows to enemy targets. This greatly amplifies his team’s power while keeping Braum’s positioning consistent throughout teamfights. And while Braum can’t easily harass the enemy backline (Winter’s Bite only affects the first enemy it strikes, and Braum’s basic attacks are melee), when his allies get jumped by enemy fighters and tanks, he can quickly reposition with Stand Behind Me before peeling multiple targets with Concussive Blows.

這樣的打法讓他跟字面上一樣的"站在兩隊中間",
並且對我們造成了一些需要回答的有趣問題.
特別是,作為一個只能用有限的傷害,打在敵方前排肉盾上的角色,要怎麼對隊伍作出供獻?
這是我們帶來(被動)震盪攻擊和(Q)寒風撕咬的原因.
Braum能夠在保護隊友的同時騷擾敵人,不一定是真的把拳頭揮到敵人身上,
但還是能夠讓(被動)震盪攻擊附加到敵方的目標身上.
這大大的強化了他的團戰火力,而且讓他不需要站位到太過深入的地方.
雖然Braum沒辦法輕鬆的騷擾敵人後排((Q)寒風撕咬只對第一個目標有用,Braum是近戰角),
當他的隊友被敵方戰士和坦克衝臉的時候,他能透過(W)站後面!來站到兩個人中間,
之後再用(被動)震盪攻擊來擋住大量敵人.

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We’re excited to see what you guys make of Braum. If you’re interested in testing him before his live release, get into the PBE and give him a whirl. We’d love to get your feedback!

我們對於你們會怎麼使用Braum感到興奮,如果你們想在他上線前先測測,
請到測服並給他一點機會,我們很想知道你們的反應!

  • b-splash
  • sg-big
  • BR-SS

臉書回應

※ 最後編輯時間:2014-04-30 16:06:15
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fb32442343 ( 黑貓一號 ) 手機認證徽章值日生 Lv. 9 | 文章數 : 209
1
第 2 篇 2014-04-23 12:36:59
剛看過影片
強大的SUP坦克
CC技能有被動和Q還有R技能
但是比較適合反殺的英雄
Q技能用生命百分比來提高傷害,還有緩速和震盪攻擊的效果
W可以保護隊友,還能讓隊友坦一點,增加隊友的生存力
E擋住一次攻擊,在舉盾的期間降低所有接下來的傷害
R技能可以用來會戰中或逃走
感覺好像可以當JG.....不能啦XD
d109424 ( BattleZealot ) 三星模範值日生二星模範值日生值日模範生基地16週年慶紀念徽章基地15週年慶紀念徽章基地14週年慶紀念徽章基地13週年慶紀念徽章基地12週年慶紀念徽章基地11週年慶紀念徽章基地10週年慶紀念徽章 Lv. 46 | 文章數 : 17341
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第 3 篇 2014-04-23 12:43:29
主要應該是用於保護隊友並進行反擊。
我覺得很有機會變成很強大的SUP。
必選不然就必BAN? XD
sunkase201 ( SunKazer ) Lv. 3 | 文章數 : 24
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第 5 篇 2014-04-23 23:31:32
我覺得他如果不改弱的話是可以打jg的
lol wiki裡剛更新了資料,提到他被動如果暈到目標的話會有一定法傷,而且8秒內不會再次觸發,但同時被braum普攻到會有額外法傷,這對於打野非常有用((如果被動可以對野怪觸發的話
而且我覺得他的技能組在控場和傷害加成各方面都很像史瓦尼或是納帝魯斯這種很像support的jg坦
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