這邊的都還在測試中
不一定會真的上線
Here are today's patch notes. The build will be live on the PBE within the next few hours.
Alistar
堅定意志大絕法耗下降
蠻牛之力傷害上升(10~23->10~27)
Fizz
基本傷害力上升
每等級得到的裝甲上升
海之霸主法耗下降(150->100)
Galio
杜蘭德石像傷害影響範圍增加(575->600)
Irelia
卓越巨劍修正特效問題
Jax
武器專精修正當被動buff在動畫期間失效的話,會取消被動效果的bug
Lee Sin
虎嘯龍吟傷害加五點(45/75/105/135/165->50/80/110/140/170)
Lux
光明異點飛過去的期間也會得到路徑上的視野
光明異點施放後會直接進入CD,不用等到第二段效果發動後
光明異點CD增加一秒
光明異點現在會有個buff來顯示還有幾秒光圈會自爆
終極閃光集氣期間會得到影響路徑的視野,被打到的英雄也會提供視野一段期間
終極閃光集氣時不能再用閃現了
Malphite
花崗岩護盾現在有計時器顯示還有多久
勢不可擋影響範圍變大(300->325)
勢不可擋發動時不能再期間用閃現
Miss Fortune
趾高氣揚現在有個還剩多久發動的計時器
Nocturne
闇影幽刃)跟希格斯和慎一樣有個計時器
Olaf
逆流投擲基本傷害增加(50-210->80-260)
逆流投擲加成計算方式改變,(0.5總AD->1.0額外AD)
逆流投擲CD下降(10->8)
逆流投擲撿斧的減CD效應變差(-6->-4.5秒)
諸神黃昏大絕現在提供30/45/60的物魔防,原本是固定傷害減免(20/30/40)點
Poppy
蒂瑪西亞光輝現在會顯示有多少層
Shen
基本裝甲下降(23->19)
利刃回血效應下降(總血量的2%->總血量的1.5%)
佯攻耗能增加(40->50)
佯攻後期盾值變差(70/120/170/220/270->70/115/160/205/250)
修正一些動畫音效
Teemo
每等級得到的血量增加(82->77)
衝刺被動現在有計時器顯示要多久
毒性陷阱裝製時間減少到一秒
Tristana
爆炸射擊傷害調整,早期減少,後期增加(110/140/170/200/230->100/145/190/235/280)
毀滅射擊大絕施放距離增加
Ziggs
修正有個Skin會在地圖上留下特效動畫的bug
Items
麥瑞德裂血爪傷害力增加(30->40)
General
擊殺英雄的提示更明顯
現在能夠選擇對話視窗中要不要出現對話時間
色盲模式啟動時,移動用的滑鼠指標也有新的配色
爆塔或爆兵營時的語音不再用藍方/紫方分辨被爆的塔,而是用友軍/敵軍塔這樣的方式
斷線時英雄會走回家,不是傳回家
殺死小怪現在最多會回30點法力
雙胖移動速度增加
中胖傷害力增加
Co-Op Versus AI
AI模式
新增Blitzcrank到AI中
增加電腦的尾刀能力,並減少他們推線的頻率
減少額外發給電腦的錢
電腦受難時會跟其他電腦求救
增加指向技和指地範圍技的準確定
修正某些英雄的小bug
不一定會真的上線
Here are today's patch notes. The build will be live on the PBE within the next few hours.
Alistar
Unbreakable Will mana cost reduced to 100 from 150
Trample damage increased to 10-27 per second from 10-23
堅定意志大絕法耗下降
蠻牛之力傷害上升(10~23->10~27)Fizz
Base damage increased to 56 from 54
Armor per level increased to 3.4 from 3.1
Churn the Waters mana cost reduced to 100 from 150
基本傷害力上升
每等級得到的裝甲上升
海之霸主法耗下降(150->100)Galio
Idol of Durand damage range increased to 600 from 575
杜蘭德石像傷害影響範圍增加(575->600)Irelia
Fixed a particle issue with Transcendent Blades
卓越巨劍修正特效問題Jax
Fixed a bug where Grandmaster's Might passive attack canceled if the buff ran out during the attack animation
武器專精修正當被動buff在動畫期間失效的話,會取消被動效果的bugLee Sin
Sonic Wave base damage increased to 50/80/110/140/170 from 45/75/105/135/165
虎嘯龍吟傷害加五點(45/75/105/135/165->50/80/110/140/170)Lux
Lucent Singularity
Now additionally grants vision while in flight to its destination
Now starts its cooldown when cast rather than when detonated
Cooldown increased to 10 seconds from 9
Now displays a buff showing how long Lucent Singularity will last until it automatically detonates
Finales Funkeln
Now grants vision of the affected area during the spell and vision of enemy champions hit for a short duration afterwards
Lux can no longer use Flash while casting Finales Funkeln
光明異點飛過去的期間也會得到路徑上的視野
光明異點施放後會直接進入CD,不用等到第二段效果發動後
光明異點CD增加一秒
光明異點現在會有個buff來顯示還有幾秒光圈會自爆
終極閃光集氣期間會得到影響路徑的視野,被打到的英雄也會提供視野一段期間
終極閃光集氣時不能再用閃現了Malphite
Granite Shield now shows a cooldown timer
Unstoppable Force
Area of effect radius on impact increased to 325 from 300
Malphite can no longer flash while using Unstoppable Force
花崗岩護盾現在有計時器顯示還有多久
勢不可擋影響範圍變大(300->325)
勢不可擋發動時不能再期間用閃現Miss Fortune
Strut now shows a cooldown timer
趾高氣揚現在有個還剩多久發動的計時器Nocturne
Now has a passive cooldown timer like Ziggs and Shen
闇影幽刃)跟希格斯和慎一樣有個計時器Olaf
Axe Throw
Damage increased to 80-260 from 50-210
Scaling changed to +1.0 bonus AD from +0.5 total AD
Base cooldown reduced to 8 seconds from 10
Cooldown reduction for picking up the axe reduced to 4.5 seconds from 6
Ragnarok now provides 30/45/60 Armor and Magic Resist instead of 20/30/40 flat damage reduction
逆流投擲基本傷害增加(50-210->80-260)
逆流投擲加成計算方式改變,(0.5總AD->1.0額外AD)
逆流投擲CD下降(10->8)
逆流投擲撿斧的減CD效應變差(-6->-4.5秒)
諸神黃昏大絕現在提供30/45/60的物魔防,原本是固定傷害減免(20/30/40)點Poppy
Paragon of Demacia now shows you over its icon how many stacks you have
蒂瑪西亞光輝現在會顯示有多少層Shen
General
Base armor reduced to 19 from 23
Vorpal Blade health scaling lowered to 1.5% from 2%
Feint
Energy cost increased to 50 from 40 at all levels
Base shield value reduced to 70/115/160/205/250 from 70/120/170/220/270
Fixed a few bugs with ability sounds
基本裝甲下降(23->19)
利刃回血效應下降(總血量的2%->總血量的1.5%)
佯攻耗能增加(40->50)
佯攻後期盾值變差(70/120/170/220/270->70/115/160/205/250)修正一些動畫音效
Teemo
Health per level increased to 82 from 77
Move Quick's passive component now shows a cooldown timer
Noxious Trap arm time reduced to 1 seconds from 2
每等級得到的血量增加(82->77)
衝刺被動現在有計時器顯示要多久
毒性陷阱裝製時間減少到一秒Tristana
Detonating Shot target damage adjusted to 100/145/190/235/280 from 110/140/170/200/230
Explosive Shot cast range increased to 625 from 600
爆炸射擊傷害調整,早期減少,後期增加(110/140/170/200/230->100/145/190/235/280)
毀滅射擊大絕施放距離增加Ziggs
Fixed a bug where Ziggs’ Mad Scientist skin was leaving particles on the map
修正有個Skin會在地圖上留下特效動畫的bug
Items
Madred's Bloodrazor attack damage increased to 40 from 30
麥瑞德裂血爪傷害力增加(30->40)General
Champion Kill messages are now more specific
You can now activate a timestamp for game chat in the options menu
When colorblind mode is activated, movement cursor is included with new color scheme (was not before)
Announcer callouts no longer reference blue team/purple team, and instead should reference friendly/enemy team (ie. A friendly inhibitor is respawning soon/the enemy inhibitor has respawned)
Champions will now attempt to run home immediately when disconnecting, rather than attempting to Recall
Small monster camp sigils now restore up to 30 Mana in addition to Health
Small golem camp
Movement Speed increased to 300 from 180
Medium Golem base damage increased to 59 from 54
擊殺英雄的提示更明顯
現在能夠選擇對話視窗中要不要出現對話時間
色盲模式啟動時,移動用的滑鼠指標也有新的配色
爆塔或爆兵營時的語音不再用藍方/紫方分辨被爆的塔,而是用友軍/敵軍塔這樣的方式
斷線時英雄會走回家,不是傳回家
殺死小怪現在最多會回30點法力
雙胖移動速度增加
中胖傷害力增加
Co-Op Versus AI
Added Blitzcrank bot to the roster of bots in Co-Op versus AI.
Improved bots' ability to last hit and reduced how much they push their lanes.
Reduced the amount of gold given to bots on Summoner's Rift Intermediate.
Added the ability for bots to call for help from nearby bots.
Improved the precision of skill shots and ground targeted AoE abilities.
Minor bug fixes with Leona, Lux, and Shyvana bots.
AI模式
新增Blitzcrank到AI中
增加電腦的尾刀能力,並減少他們推線的頻率
減少額外發給電腦的錢
電腦受難時會跟其他電腦求救
增加指向技和指地範圍技的準確定
修正某些英雄的小bug




