e7227339 ( col ) 家族板板主手機認證徽章 Lv. 35 | 文章數 : 6897
第 1 篇 2012-02-14 13:57:07

New Skins in the Store

    Heartseeker Vayne
    Subterranean Nautilus
    Abyssal Nautilus


PVP.net v1.54

    Co op versus AI
        Added Ziggs, Master Yi, Nasus, Ezreal, and Nidalee to the bot roster
        Players can now add many more of the Beginner bots to Custom Games
        Major item purchases will now be visually distinguished on the Scoreboard
        Ranked Teams
            Match History and End of Games stats for Ranked Teams are now accessible via the Team Profile
        PVP.net will now wait for 8 seconds after a queue dodge before requeuing

AI 模式
        新增Ziggs,Master Yi,Nasus , Ezreal ,Nidalee

League of Legends v1.0.0.134
Nautilus, the Titan of the Depths

    Staggering Blow (Passive) – Nautilus’ first basic attack against a target deals bonus physical damage and immobilizes the opponent briefly. Staggering Blow cannot trigger on the same target more than once every 12 seconds.
    Dredge Line - Nautilus throws his anchor forward. If he hits an enemy, he'll drag himself to his target and his target to him. If he hits terrain, he'll drag himself to the terrain and the cooldown is reduced.
    Titan’s Wrath- Nautilus places a shield on himself that absorbs additional damage based on his maximum health. While the shield is active, Nautilus' attacks deal damage over time to units around him.
    Riptide- Nautilus slams the ground, causing the earth to ripple out in waves. Each wave deals damage and slows the targets hit. This slow decays over time. Multiple waves that hit the same target deal reduced damage.
    Depth Charge(Ultimate) – Nautilus launches a depth charge towards a target that picks up speed as it travels. This charge knocks up all enemies it encounters while traveling and explodes on impact, stunning the target and launching them into the air.


    Spirit Rush
        The allied ultimate HUD indicator will now remain green until all 3 spell casts are used
        Cooldown between casts increased to 1 second from 0.75
        Cooldown increased to 110/95/80 seconds from 90/80/70



    Pulverize mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
    Headbutt mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130
    Triumphant Roar mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60



    Fixed a bug where Miasma's slow was not stacking with many other slows in the game
    Noxious Blast ability power ratio reduced to 0.8 from 0.9
    Twin Fang damage reduced to 50/85/120/155/190 from 60/95/130/165/200



    Parrley mana cost increased to 50/55/60/65/70 from 40/45/50/55/60
    Raise Morale range reduced to 1200 from 1500



    Fixed a bug where H28G Evolution Turrets could survive when Heimerdinger died if they were being teleported to

        H-28G 進化炮臺修正當泡麵頭死掉時,如果炮台被當作傳送目標,炮台不會自爆的bug


    Transcendent Blades' allied ultimate HUD indicator will now remain green until all 4 spell casts are used



    Thundering Shuriken cooldown increased to 8/7/6/5/4 from 7/6/5/4/3



    Vengeful Maelstrom's allied ultimate HUD indicator will now turn grey as soon as it is cast



    Fixed a bug where Absolute Zero's slow did not grant assists



    Defensive Ball Curl armor and magic resist values reduced to 40/60/80/100/120 from 50/75/100/125/150



    Blade of the Exile's allied ultimate HUD indicator will now remain green until the shockwave cast is used



    Overload mana ratio reduced to 7.5% from 8%



    Ki Strike
        Damage increased to 10-112 (+10% bonus Health) from 10-95 (+8% bonus Health)
        Cooldown is now reduced by 1.5 seconds whenever Shen attacks instead of 2 seconds when being attacked
        Now grants Shen 10/20/30 energy when he Ki Strikes
        Damage now scale correctly with all sources of bonus Health (% health runes, Juggernaut mastery)
        Added a buff timer for Ki Strike's cooldown (like Ziggs' Short Fuse)
    Vorpal Blade
        Energy cost adjusted to 60 from 70/65/60/55/50
        Damage adjusted to 60/105/150/195/240 (+0.6 ability power) from 70/105/140/175/210 (+0.75 ability power)
        Heal effect changed to 6/10/14/18/22 (+2% of Shen's maximum Health) from 18/26/34/42/50
        If Vorpal Blade deals the killing blow, it will now trigger 33% of the heal effect for Shen
        Allied damaging spells can now trigger the heal effect, in addition to attacks (Vorpal Blade cannot trigger itself)
        Feint duration increased to 3 seconds from 2.5
        Energy cost reduced to 40 from 45
        Shield amount adjusted to 70/120/170/220/270 (+0.6 ability power) from 50/100/150/200/250 (+0.75 ability power)
        While Feint is active, Ki Strike’s cooldown reduction on hit is increased to 3 seconds from 1.5
    Shadow Dash
        Cooldown reduced to 10/9.5/9/8.5/8 seconds from 10
        Energy cost increased to 120 from 120/115/110/105/100
        Restores 40 energy per champion affected (rather than a flat 50 energy if you affect one)
        Now deals 50/85/120/155/190 damage (+0.5 ability power) to Champions
        Taunt duration adjusted to 1.5 seconds from 1/1.25/1.5/1.75/2
        Shadow Dash now grants Shen 50% physical damage reduction from taunted targets
    Stand United
        Channel time increased to 3 seconds from 2.5
        Shield duration reduced to 5 seconds from 7.5
        Shield amount increased to 250/550/850 from 200/475/750


    Fixed a bug where Flame Breath could shred the armor of shred-immune units (Dragon, Baron Nashor)
    Dragon's Descent allied ultimate HUD indicator will now go grey immediately after using



    Power Chord damage adjusted to 10 per level from 14 + 9 per level
    Hymn of Valor passive attack damage and ability power aura reduced at earlier ranks to 4/8/12/16/20 from 8/11/14/17/20
    Aria of Perseverance passive armor and magic resist aura reduced at earlier ranks to 3/6/9/12/15 from 7/9/11/13/15
    Song of Celerity passive movement speed aura reduced at earlier ranks to 4/8/12/16/20 from 8/11/14/17/20


    Improved Soraka's basic attack to be more responsive
    Starcall mana cost adjusted to 20/30/40/50/60 from 35/40/45/50/55
    Astral Blessing mana cost adjusted to 80/110/140/170/200 from 90/110/130/150/170
        No longer affects Soraka when cast on allies and cannot be cast on self
        Ally mana restore increased to 40/80/120/160/200 Mana from 25/50/75/100/125



    Shadow Assault's allied ultimate HUD indicator will now go grey immediately after casting



    Crimson Pact will now correctly work with all sources of bonus Health (% health runes, Juggernaut mastery)
    Hemoplague damage amplification reduced to 12% from 14%
    Tides of Blood healing bonus adjusted to 4/5/6/7/8% per rank from 8% at all ranks



    Fixed a bug where Majestic Roar could reduce minion movement speed to 0



    Eternal Thirst now deals 3-16 magic damage per stack, and restores an equal amount of health
    Infinite Duress damage changed to 250/335/420 (+2.0 bonus attack damage) from 200/300/400 (+1.67 total attack damage)
    Base attack speed increased to 0.679 from 0.644



    Cyclone's allied ultimate HUD indicator will now go grey immediately after using
    Fixed a bug where Crushing Blow could reduce the armor of shred-immune units (Dragon, Baron Nashor)



    Arcane Barrage's allied ultimate HUD indicator will now remain green until all 3 spell casts are used



    Fixed a bug where Chronoshift could prevent a clone from expiring, allowing them to survive indefinitely until killed


    Sight Wards and Vision Wards now have a 0.5 second cooldown
    Hextech Revolver spell vamp reduced to 12% from 15%



    The disconnect notification will now only be shown to enemy players if a player disconnects and remains disconnected for 5 minutes. The message will continue to be shown without a delay for allied players.
    Heal and Clarity summoner spells will now restore health/mana to the caster even if they are untargetable when the summoner spell is cast (Fizz's Playful/Trickster, Vladimir's Sanguine Pool, Zhonya's Hourglass)
    Baron Nashor can no longer critically strike, but his base damage has been increased 10% to compensate
    Updated Baron Nashor's character stats so that his attack damage reflects how much damage he actually deals
    Kill messages in chat now have team colors and display who was slain
    Added Colorblind colors for Morgana’s spell shield and Spectator pings
    Fixed a bug where some particles would flicker unintentionally
    Fixed a bug where kill indicators were missing golden borders

Co-Op Versus AI

    Improved Ashe's use of Enchanted Crystal Arrow on long range targets
    Sivir will no longer get Sanguine Blade on Summoner's Rift
    Changed the disconnect adjustment to remove the Fighter instead of the Tank on Summoner's Rift

  • Shen_Square_0


※ 最後編輯時間:2012-02-22 09:40:54
來源IP:219.85.64.* [ 檢舉此文 ]
d109424 ( BattleZealot ) 三星模範值日生二星模範值日生值日模範生基地16週年慶紀念徽章基地15週年慶紀念徽章基地14週年慶紀念徽章基地13週年慶紀念徽章基地12週年慶紀念徽章基地11週年慶紀念徽章基地10週年慶紀念徽章 Lv. 46 | 文章數 : 17341
第 2 篇 2012-02-14 17:30:04
GP再度小nerf XD
索拉卡的調幅耗魔這樣算提升 @@
e7227339 ( col ) 家族板板主手機認證徽章 Lv. 35 | 文章數 : 6897
第 4 篇 2012-02-22 09:41:04

親愛的召喚師,本次的伺服器維護與更新內容較晚釋出,造成不便敬請見諒,未來將依照慣例時間發布。英雄聯盟將於星期三 2/22 的凌晨 05 : 30 ~ 中午 12 : 00 進行停機更新、維護作業,屆時伺服器將暫時關閉無法登入,同時本次停機也將更新部份遊戲內容,請參閱下述之項目。
  • 05:30 關閉積分對戰模式。
  • 07:00 關閉遊戲登入口。所有正在遊戲中的召喚師,將強制登出遊戲 。

  • 愛情獵人 汎
  • 地底巨人 納帝魯斯
  • 怒濤巨人 納帝魯斯

PVP.net (20120222)
  • 玩家vs電腦模式:

  • 一般事項:

深淵巨人 納帝魯斯
納帝魯斯的普通攻擊造成額外的物理傷害並且使目標暫時無法移動。此效果在 12 秒內無法對同一目標再次觸發。
九尾妖狐 阿璃
  • 飛仙 (R)

o每次飛仙之間的冷卻時間由 0.75 秒調整為 1.0 秒。
o冷卻時間由 90/80/70 調整為 110/95/80。
牛頭酋長 亞歷斯塔
  • 野蠻衝撞(W)的魔力消耗從 80/90/100/110/120 調整為 70/80/90/100/110。
  • 大地粉碎(Q)的魔力消耗從 70/85/100/115/130 調整為 70/80/90/100/110。
  • 勝利怒吼(E)的魔力消耗從 20/30/40/50/60 調整為 20/35/50/65/80。

蛇之擁抱 卡莎碧雅
  • 修正劇毒瘴氣不與其他緩速技能疊加的問題。
  • 毒霧爆擊(Q)的魔攻加成從 0.9 調整為 0.8。
  • 雙生毒牙(E)的傷害從 60/95/130/165/200 調整為 50/85/120/155/190。

海洋之災 剛普朗克
  • 鎗火談判(Q)的魔力消耗從 40/45/50/55/60 調整為 50/55/60/65/70。
  • 鼓舞士氣(E)的技能範圍從 1500 調整為 1200。

大發明家 漢默丁格
  • 修正當 H-28G 進化砲台被當做傳送目標時,如果漢默丁格死亡砲台不會消失的問題。

刀鋒意志 伊瑞莉雅
  • 大絕指示燈在卓越巨劍(四次)全部使用完之前,會顯示為綠色。

狂暴之心 凱能
  • 雷電手裡劍(Q)的冷卻時間從 7/6/5/4/3 調整為 8/7/6/5/4。

扭曲樹人 茂凱
  • 反噬漩渦(R)只要一施放,大絕指示燈將顯示為灰色。

雪人騎士 努努
  • 修正絕對零度(R)不列入助攻的問題。

披甲龍龜 拉姆斯
  • 尖刺防禦(W)所增加的防禦從 50/75/100/125/150 調整為 40/60/80/100/120。

放逐者 雷玟
  • 大絕指示燈會在暴風斬使用前,顯示為綠色。

流浪法師 雷茲
  • 超負荷(Q)的魔量加成從 8% 調整為 7.5%。

暮光之眼 慎
  • 氣合斬(被動)

o傷害從 10-95(+8%額外生命)調整為 10-112(+10%額外生命)。
o冷確時間從慎被攻擊時降低2秒調整為每當慎進行攻擊,冷卻時間降低 1.5 秒。
o每次發動氣合斬時,慎可恢復 10/20/30 能量。
  • 利刃(Q)

o能量消耗從 70/65/60/55/50 調整為 60。
o傷害從 70/105/140/175/210(+0.75魔攻)調整為 60/105/150/195/240(+0.6魔攻)。
o生命回復效果從 18/26/34/42/50 調整為 6/10/14/18/22(+2%最大生命值)。
o如果利刃(Q)直接擊殺目標,則給予 33% 回復效果。
  • 佯攻(W)

o持續時間從 2.5 秒調整為 3 秒。
o能量消耗從 45 調整為 40。
o護盾值從 50/100/150/200/250(+0.75魔攻)調整為7 0/120/170/220/270(+0.6魔攻)。
o當護盾存在時被攻擊,降低氣合斬的冷卻時間,從 1.5 秒調整為3秒。
  • 影襲(E)

o冷卻時間從 10 秒調整為 10/9.5/9./8.5/8秒。
o能量消耗從 120/115/110/105/100 調整為 120。
o突襲過程中每碰觸一名敵方英雄回復 40 能量(原先為無視數量,固定 50 能量)。
o現在對英雄會造成 50/85/120/155/190(+0.5魔攻)傷害。
o嘲諷的持續時間從 1/1.25/1.5/1.75/2 秒調整為 1.5 秒。
o目標被嘲諷期間,對慎的物理傷害降低 50%。
  • 並肩作戰(R)

o詠唱時間從 2.5 秒調整為 3 秒。
o護盾持續時間從 7.5 秒調整為 5 秒。
o護盾值從 200/475/750 調整為 250/550/850。
半龍少女 希瓦娜
  • 修正一個龍之吐息降物防效果會對降防免疫單位(小龍、巴隆)起作用的問題。
  • 真龍轉生使用過後隊友的大絕指示器會立刻轉暗。

琴仙 索娜
  • 力量和弦的傷害從 14 + 9 x等級數 調整為每等級增加 10 傷害。
  • 英勇讚美詩的靈氣增強物魔攻從 8/11/14/17/20 調整為 4/8/12/16/20。
  • 堅毅詠嘆調的靈氣增強物魔防從 7/9/11/13/15 調整為 3/6/9/12/15。
  • 迅捷奏鳴曲的靈氣增強跑速從 8/11/14/17/20 調整為 4/8/12/16/20。

眾星之子 索拉卡
  • 增強索拉卡的普攻動畫效果。
  • 群星殞落的魔力消耗從 35/40/45/50/55 調整為 20/30/40/50/60。
  • 星之祝福的魔力消耗從 90/110/130/150/170 調整為 80/110/140/170/200。
  • 法力灌注:

o法力灌注回復的魔力從 25/50/75/100/125 調整為 40/80/120/160/200。
神影刺客 塔隆
  • 暗影突襲使用過後隊友的大絕指示燈會立即轉暗。

血色收割者 弗拉迪米爾
  • 血色契約現在會正確地換算所有來源的額外生命值(%數生命提升符文、天賦:審判)
  • 血之瘟疫提高的傷害效果從 14% 降低為 12%。
  • 血之潮汐提高的治療回復效果從全等級 8% 調整成 4/5/6/7/8%。

雷霆熊吼 弗力貝爾
修正狂吼震天能使小兵移動速度降為 0 的問題。
嗜血獵手 沃維克
  • 永恆飢渴現在每疊一層額外造成 3-16 魔法傷害,並且回復同等血量。
  • 無盡束縛造成的傷害從 200/300/400(+1.67全物攻加成)改為 250/335/420(+2.0額外物攻加成)
  • 沃維克的基礎攻速從 0.644 調整為 0.679。

齊天大聖 悟空
  • 無極風暴使用過後隊友的大絕指示燈會立即轉暗。
  • 修正定海神兵降防效果能對降防免疫單位(小龍、巴隆)起作用的問題。

遠古魔導 齊勒斯
  • 秘法彈幕使用三次後隊友的大絕指示燈會立即轉暗。

時光守護者 極靈
  • 修正時空轉移放在複製/奴役的靈魂上,有可能造成複製英雄存活時間超過時限的問題。


  • 施放偵查守衛與真視守衛現在有 0.5 秒的施放冷卻。

  • 海克斯科技左輪的魔法吸血從原本的 15% 調整為 12%。

  • 現在隊友斷線五分鐘後敵隊才會收到通知,而斷線者隊友不在此限,會在第一時間得到通知。
  • 召喚師技能治癒和清晰現在也可作用在無法指定的隊友身上。(飛斯的愛玩小飛/調皮小飛、弗拉迪米爾的血紅之池、中婭沙漏的特效)
  • 現在巴龍不再爆擊,但普通攻擊提高 10% 傷害。
  • 修正巴龍的訊息欄,讓巴龍的攻擊力現在會準確地反映在欄位上。
  • 殺人訊息現在有隊伍顏色,並且會顯示誰被擊殺了。
  • 魔甘娜的黑暗之盾也增加了色弱模式。
  • 修正某些特效會不正常閃爍的問題。
  • 修正箭頭指標金色邊框不見的問題。

  • 改進艾希遠程發射魔法水晶箭的準度。
  • 召喚峽谷中的電腦希維爾不會再購買愉悅刀刃的問題。
  • 召喚峽谷中若隊友離線,電腦會自動調整移除鬥士屬性的英雄而非坦克屬性的英雄。

快速回文 | 註冊
討論板頭像 [ 設定:] |簽名檔 [ 設定:]
有人回覆時通知我 【通知管理