e7227339 ( col ) 家族板板主手機認證徽章 Lv. 35 | 文章數 : 6897
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第 1 篇 2011-10-05 09:41:15
New Skins in the Store

    Runeborn Xerath
    Battlecast Xerath
    Cryocore Brand
    Officer Caitlyn

新skin
League of Legends v1.0.0.126
Xerath, the Magus Ascendant

    Ascended Form (Passive): Xerath feeds on arcane power, making him increasingly resilient to physical harm. He converts a percentage of his Ability Power into Armor.
    Arcanopulse: Fires a long-range beam of energy, dealing magic damage to all targets hit.
    Locus of Power: Xerath anchors himself to a source of magical power, increasing the range of all spells and granting him bonus % Magic Penetration. Although he is immobilized while Locus of Power is active, his movement speed increases upon disabling the ability.
    Mage Chains: Deals magic damage to an enemy and marks them with Unstable Magic. The next spell Xerath strikes this enemy with stuns them.
    Arcane Barrage: Calls down a blast of arcane energy, dealing magic damage to all enemies in an area. May be cast up to three times before going on cooldown.

新英雄
請參考
Xerath技能組及故事

Karthus

    Fixed a bug where Requiem would sometimes not finish channeling when cast during Death Defied

死亡頌唱者 卡爾薩斯
(R)修正有時候在被動發動後唱大絕不會中止持續施法的bug

LeBlanc

    Fixed a bug where Ethereal Chains would not root Master Yi during Highlander

欺詐師 勒布朗
(E)修正綁不住開大絕的Master Yi的bug.

Lee Sin

    Sonic Wave
        Cooldown increased to 11/10/9/8/7 from 10/9/8/7/6
        Attack damage ratio reduced to .9 from 1
    Safe Guard range reduced to 700 from 750

盲眼武僧 李星
(Q)CD增加一秒(10/9/8/7/6->11/10/9/8/7/)
(Q)AD加成減少0.5(1->0.9)
(W)護盾距離少50(750->700)

Malphite

    Brutal Strikes
        Modified the shape and range of Brutal Strike's passive cleave component.
        Added a visual indicator on targets hit by Brutal Strikes

墨菲特
(W)修正被動擴散傷害的範圍和型狀
(W)發動後,讓被打到的目標有更明顯的圖示

Malzahar

    Fixed a bug where Call of the Void would not finish casting if Malzahar died.
    Nether Grasp
        Fixed a bug where Nether Grasp couldn't break with distance
        Nether Grasp will now stop channeling if the target becomes a zombie

虛空先知 馬爾扎哈
(Q)修正在Malzahar死亡後不會停止施放的bug
(R)修正大絕不會因距離太遠而中斷的bug
(R)修正大絕在敵人變成死後重生的狀態還會持續的bug

Mordekaiser

    Creeping Death now properly gives assists

金屬大師 莫德凱撒
(W)金屬盾現在正確的計算助攻

Miss Fortune

    Bullet Time now scales with attack damage and ability power

賞金獵人  好運姐
(R)現在大絕同時計算AD和AP加成

Morgana

    Soul Siphon spell vamp decreased to 10/20/30 from 15/25/35
    Black Shield ability power ratio reduced to .7 from .8

墮落天使 莫甘娜
(被動)吸血能力下降5%(15/25/35->10/20/30)
(E)防魔盾的AP加成下降(0.8->0.7)

Rammus

    Fixed a bug where recommended items would not display for Rammus

披甲龍龜 拉莫斯
修正有時候rammus會看不到建議物品的bug


Singed

    Poison Trail linger time reduced to 3.25 from 3.5
    Insanity Potion crowd control reduction lowered to 10/15/20% from 10/20/30%

瘋狂煉金師 辛吉德
(Q)毒霧在地圖上存在時間減少(3.5->3.25)
(R)大絕後期對場控技效果下降(10/20/30%->10/15/20%)


Taric

    Radiance cooldown reduced to 60 seconds at all ranks from 100/90/80

寶石騎士 塔里克
(R)大絕CD一率改成60秒(100/90/80->60)


Tryndamere

    Mocking Shout now properly gives assists if the slow is not applied

蠻族之王 泰達米爾
(W)就算沒緩到人,還是有算助攻

Warwick

    Infinite Duress
        Slowed down the first two ticks of damage slightly (before the first two ticks came almost instantly)
        Infinite Duress will now stop channeling if the target becomes a zombie

嗜血獵手 沃維克
(R)減慢大絕前兩次傷害的發生時間(之前前面兩次傷害差不多是馬上發生)
(R)現在如果目標死後重生了,大絕會中斷

The Crystal Scar

    Ambient gold gain reduced by 7%
    Reduced the time range of the respawns to help early winning teams finish games

Dominion地圖
自動跳錢速度慢7%
降低英雄重生的間隔時間來幫助早期有優勢的隊伍打贏

General

    Revised all item tooltips to have standardized vocabulary and formatting
    Adjusted Quicksilver Sash's cooldown to properly reflect the tooltip
    Creep camp minimap icons now update properly with all forms of vision
    Fixed a bug where Ignite's visual effect would sometimes persist far beyond the actual duration.
    Fixed a bug in which the Show/Hide HUD keybinding would always be F5, despite the selection in the options menu

重新檢視全部的物品文案讓他們有統一的規格
修正Quicksilver Sash(水銀飾帶)的CD時間,現在會跟文案一樣
小地圖上中立怪的狀態現在會依任何形態的開視野更新.
修正Ignite(點燃)的視覺效果有時候不會中斷的bug
修正顯示/隱藏HUD的熱鍵永遠被綁在F5,不會隨著選單選擇修改的bug.

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※ 最後編輯時間:2011-10-05 09:48:41
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