e7227339 ( col ) 家族板板主手機認證徽章 Lv. 35 | 文章數 : 6897
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第 1 篇 2011-09-14 10:49:48
New Skins in the Store

    Redeemed Riven
    Crimson Elite Riven

Riven的兩個skin


PVP.net Store

    You can now search for runes based on rune attributes, descriptions, and effects
    Search no longer looks through unnecessary data when bringing up results
    Redesigned the store navigation (now featured on the left side)
    Redesigned the Runes and Skins tab
    Added a standalone “unlock” button to store items

商店頁
現在在符文商店內能用符文特性,描述和效果來搜尋符文
搜尋不會再去不需要的資料區找資料.
重新設計商店的導行(現在在畫面左邊)
重新設計符文和Skin的分頁
在商店的物品新增一個獨立的解鎖鈕

PVP.net v1.43

    Ticker messaging has been improved to now more accurately relay the state of the platform
    Improved the startup times for PVP.net
    Feature items and sale items now show the percentage discount for sales
    Sale and featured items are now properly labeled

PVP.net
左上角的資訊文字會更正確的反應平台情況
改善PVP.net的啟動時間
特賣和特價商品會顯示出打幾折.
特賣和特價商品會有正確的標示.


League of Legends v1.0.0.125
Riven, the Exile

    Broken Wings: Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.
        1st Use/2nd Use: Deals damage to a small area in front of her
        3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.
    Ki Burst: Riven damages and stuns nearby enemies.
    Valor: Riven dashes forward and gains a shield for a short duration.
    Blade of the Exile (Ultimate): Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.
        Wind Slash: While Blade of the Exile is active, Riven can reactivate the ability to emit a large shockwave that deals damage to all units hit based on their missing life.
    Runic Blade (Passive): Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.

Riven技能介紹,請參考
http://lol.zone.gamebase.com.tw/zone/lol/forum/60895/topic/93678197/1#1315626135

Ashe

    Fixed a bug where Frost Shot was not draining Mana properly

(Q)修正冰箭吃魔量不正確的bug

Brand

    Conflagration range reduced to 625 from 675
    Pillar of Flame damage reduced to 75/120/165/210/255 from 80/125/170/215/260

(E)施法距離減少(675->625)
(W)火圈傷害下降五點.....(80/125/170/215/260->75/120/165/210/255)


Caitlyn

    Fixed a bug where Ace in the Hole would fail to reset cooldown if Karthus or Kog'Maw died during its windup

(R)修正大絕打在死掉的Kog跟Karthus身上不會重置CD的bug.


Cho'gath

    Adjusted the animation speed of his run while he has stacks of Feast

當變大隻時,移動的動畫速度會有修正


Ezreal

    Essence Flux will now break spell shields

(W)現在會打破魔法盾.

Garen

    Decisive Strike attack damage ratio decreased to 1.4 from 1.5
    Judgment
        Damage per second reduced to 50/90/130/170/210 from 60/100/140/180/220
        Bonus attack damage ratio increased to 1.4 from 1.2

(Q)沉默斬AD加成下降(1.5->1.4)
(E)轉轉秒傷下降(60/100/140/180/220->50/90/130/170/210)
(E)AD傷害加成增加(1.2->1.4)

Jarvan IV

    Added a targeting ring to Cataclysm
    Fixed a bug where Cataclysm was dealing less damage than intended at rank 2 and 3
    Fixed an issue where certain skins had inconsistent model sizes

(R)對施法目標旁會出現影響範圍圈
(R)修正大絕傷害在2階和3階傷害太少的bug
修正某些skin模組體積不正確的bug


Karma

    Fixed a bug where using a summoner spell would sometimes consume Karma's mantra charge

修正某些招喚師技能會耗掉她的(R)集氣.


Kassadin

    Void Stone magic damage reduction increased to 15% from 10%
    Null Sphere missile speed increased to 1400 from 1150
    Nether Blade base damage increased to 30/45/60/75/90 from 20/30/40/50/60

(被動)法傷減免從10%增加到15%
(Q)沉默球的動畫效果變快
(W)吸魔刀的額外傷害增加(20/30/40/50/60->30/45/60/75/90)

Leona

    Recommended items updated to include Ionian Boots of Lucidity and Trinity Force

建議物品修正,新增CDR鞋和三項之力

Malphite

    Fixed a bug where the armor value in the tooltip was not rounding

修正文字提示中的裝甲值沒有四捨五入的bug.

Mordekaiser

    Iron Man
        Shield regeneration adjusted to 30% at all levels from 25/27.5/30%
        Shield regeneration is now half effective versus minions
    Mace of Spades bonus damage reduced to 65% from 75%
    Siphon of destruction no longer adds additional shield for each unit hit

(被動)每個等級的護盾產生率都統一變30%(原本是25/27.5/30%)
(被動)對小兵的護盾產生率減半
(Q)碎片鎚的額外傷害下降(75%->65%)
(E)不再因每個被打到的單位有產生額外的護盾.


Nidalee

    Pounce cooldown reduced to 3.5 seconds from 4 seconds
    Aspect of the Cougar armor and magic resistance increased to 10/20/30 from 10/15/20

(RW)貓跳的CD下降到3.5秒
(R)變貓得到的物裝和魔防增加(10/15/20->10/20/30)

Nocturne

    Unspeakable Horror leash range reduced to 525 from 550

(E)恐懼的牽絲距離從550下降到525


Nunu

    Basic attack range increased to 125 from 100
    Consume range increased to 125 from 100

普攻距離增加(100->125)
(Q)咬兵的範圍增加(100->125)


Olaf

    Base armor increased to 20 from 17
    Reckless Swing Mana cost reduced to 0 from 50 (Health cost remains)

基本物防上升
(E)落雷擊的法耗取消歸0,不過扣血還是在

Orianna

    Basic attack range reduced to 500 from 550
    Command: Attack
        Cast range reduced to 800 from 900
        Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60

普攻距離下降(550->500)
(Q)施放距離下降(900->800)
(Q)法耗增加(40/45/50/55/60->50/55/60/65/70)


Poppy

    Heroic Charge
        Fixed a bug where movement commands before the initial collision could prevent the second part of the spell from occurring
        Fixed a bug where Poppy would not attack the correct target after using Heroic Charge

(E)修正在衝撞期間下了移動指令會讓第二階段的撞牆效果沒出來的bug
(E)修正衝撞之後Poppy不會去打正確目標的bug

Rammus

    Damage per level increased to 3.5 from 2.75
    Rammus can now immediately switch between Defensive Ball Curl and Powerball
    Defensive Ball Curl
        Magic damage return adjusted to 20/30/40/50/60 from 22/26/32/38/46
        Cast time removed
        Now correctly displays the armor amount in the tooltip when defensive ball curl is active

每等級得到的傷害力增加
(Q)Rammus現在能直接在滾球型態和防禦型態間(W)交換
(W)反彈的傷害調整,早期下降中後期增加(22/26/32/38/46->20/30/40/50/60)
(W)發動時會正確的顯示出現有裝甲值.


Shaco

    Jack-in-the-Box
        Boxes are now immune to damage while stealthed if the source cannot see them
        Jack in the Box trigger radius reduced to 325 from 400 to mitigate cases where it fears targets and they run out of range, rendering the Box unable to attack
        Fixed a bug where Jack in the Boxes could be seen by stealthed enemies
        Fixed a bug where Jack in the Boxes could be seen in brush or through fog of war while not stealthed if an enemy was nearby
        Fixed a bug where Jack in the Boxes would sometimes stop attacking targets if they both were in brush
        Fixed a bug where Jack in the Boxes could activate but fail to fear targets moving near the edge of its range
        Fixed a bug where turrets would always attack Jack in the Boxes first
        Improved Jack in the Box AI
            Boxes will hard lock onto the closest champion that has damaged Shaco recently, or that Shaco has damaged
            Boxes will soft lock onto other non-neutral-monsters they attack (they will prefer to keep attacking that target)
            We plan more Box AI improvements in the future!

(W)盒子現在對於看不到盒子的來源所作的傷害免疫
(W)盒子的觸發範圍下降(400->325),這樣只要有觸發盒子就一定會被恐到,不再有之前那種看到盒子沒被恐懼的問題
(W)修正盒子會被隱身的敵人看到的bug
(W)修正盒子施放時,放在草叢或戰爭迷霧中還是會被敵人看到的bug
(W)修正有時候盒子會停止打人的bug
(W)修正盒子有時對於影響範圍最旁邊的敵人會沒恐到的bug
(W)修正塔會先打核子的bug
(W)加強盒子的AI,現在會鎖定最接近盒子的英雄中,最近有打過shaco或是被shaco打過的英雄
(W)加強盒子的AI,現在會攻擊其他非中立怪
(W)以後還會有其他的AI加強


Shen

    General
        Base damage increased to 57.875 from 56.875
        Damage per level increased to 3.375 from 3.075
        Base armor increased to 23 from 22
    Vorpal Blade
        Base damage increased to 70/115/140/175/210 from 50/90/130/170/210
        Heal increased to 18/26/34/42/50 from 10/20/30/40/50 (over 3 seconds)
        Damage ability power ratio increased to 0.75 from 0.65
        Heal amount no longer increases with ability power
    Feint ability power ratio increased to 0.75 from 0.6
    Shadow Dash taunt duration increased to 1/1.25/1.5/1.75/2 seconds from 0.8/1.1/1.4/1.7/2 seconds
    Stand United
        Ability power ratio increased to 1.5 from 1.0
        Energy cost reduced to 0 from 50

基本傷害上升(56.875->57.875)
每級得到的傷害上升(3.075->3.375)
基本物防上升(22->23)
(Q)早期傷害上升(50/90/130/170/210->70/115/140/175/210)
(Q)早期三秒總治療量上升(50/90/130/170/210->70/115/140/175/210)
(Q)AP加成上升(0.65->0.75)
(Q)總治療量不再隨AP增加
(W)護盾的AP加成上升(0.6->0.75)
(E)早期嘲諷時間上升(0.8/1.1/1.4/1.7/2->1/1.25/1.5/1.75/2)
(R)AP加成增加(1.0->1.5)
(R)能量消耗取消(50->0)

Singed

    Attack range increased to 125 from 100
    Fling range increased to 125 from 100

普攻距離增加
(E)丟人的抓取範圍增加

Sion

    General
        Base Mana increased to 240 from 200
        Mana per level increased to 40 from 25
        Base Attack Speed increased to .625 from .591
        Base Movement Speed increased to 320 from 315
        Now gains 1.25 Magic Resist per level
    Fixed a bug where Enrage’s Health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape

基本mana增加
每等級得到更多的mana(25->40)
基本攻擊速度增加(0.591->0.625)
基本跑速增加(315->320)
每等級得到1.25的魔抗
(E)修正耗血機制在錯誤時間觸發的bug,之前會讓火甲作用期間一直扣血.

Skarner

    Crystal Slash
        Physical Damage increased to 25/40/55/70/85 from 20/35/50/65/80
        Magic Damage increased to 24/36/48/60/72 from 20/32/44/56/68
    Fracture
        Missile Speed increased to 1800 from 1600

(Q)物傷增加(20/35/50/65/80->25/40/55/70/85)
(Q)法傷增加(20/32/44/56/68->24/36/48/60/72)
(E)法術動畫效果加快

Sona

    Aria of Perseverance heal amount adjusted to 40/60/80/100/120 from 25/50/75/100/125

(W)回血量調整,早期增加後期減少(25/50/75/100/125->40/60/80/100/120)

Taric

    Imbue
        Cast range increased to 750 from 625
    Shatter
        Armor aura range increased to 1000 from 600
        Taric now loses the passive armor bonus instead of the armor aura upon activation
        Cooldown reduced to 10 seconds from 16 seconds
        Damage reduced to 60/105/150/195/240 (+0.4 ability power) from 100/150/200/250/300 (+0.5 ability power)
    Dazzle
        Stun duration is now always 1.5 seconds from 1-2 seconds
        Cast range reduced to 625 from 650
        Missile speed increased to 1400 from 1050
        Minimum damage increased to 40/70/100/130/160 (+0.4 ability power) from 20/40/60/80/100 (+0.2 ability power)
        Maximum damage reduced to 80/140/200/260/320 (+0.8 ability power) from 80/160/240/320/400 (+1.0 ability power)
    Radiance (Remake)
        Taric slams the ground dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30/50/70 Attack Damage and Ability Power and grants nearby allies half the bonuses. 100/90/80 second cooldown.

(Q)補血施法距離增加(625->750)
(W)寶石盾靈氣影響範圍增加(600->1000)
(W)寶石盾爆開後,taric只會損失被動的裝甲加成,而不是靈氣效果
(W)CD下降(16->10)
(W)傷害力下降(100/150/200/250/300->60/105/150/195/240)
(W)AP加成下降(0.5->0.4)
(E)修正暈眩時間,現在固定1.5秒(本來是1~2秒)
(E)施放距離下降(650->625)
(E)動畫速度加快(1050->1400)
(E)最小傷害增加(20/40/60/80/100+0.2AP-> 40/70/100/130/160+0.4AP)
(E)最大傷害下降(80/160/240/320/400+1.0AP->80/140/200/260/320 +0.8AP)
(R)重製,現在會對身邊的敵人造成150/250/350+0.6AP的法傷,接下來10秒內Taric會得到額外的(30/50/70)點AD和AP,身邊的隊友減半,CD(100/90/80)


Vladimir

    Transfusion now counts as a single target ability for items such as Rylai's Crystal Scepter

(Q)吸血對冰仗的觸發效果算是單體法術(之前和cass的E一樣是特例)


General

    Moonflair Spellblade, Cloak and Dagger, and Eleisa's Miracle now give 35 tenacity, up from 25
    You can now use multiple Health or Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
    You can now Smart Cast items (you have to manually bind the hotkeys)
    Clones now correctly show their own stats
    Clones that are meant to deceive now have a hero minimap icon
    Creep camp minimap icons are now more consistent; clairvoyance and wards will now properly update the map icons
    Lux, Malphite, Maokai, Kog'Maw, Gragas and Xin Zhao's tooltips properly display numbers in their passives as they update.
    Consumable items will not be removed from recommended item lists after being purchased
    Removed the word “sleeps” from Cleanse’s tooltip
    Traps (Teemo, Caitlyn, Nidalee) will now show the area they trigger in when cast
    Fixed a bug that caused “Can’t Move While Casting” to be displayed multiple times for one instance
    Fixed a bug where Akali and Wu-Kong could get stuck in their dash animations
    Fixed a bug where Guardian Angel's particle would sometimes persist
    Fixed a bug where you could Smite Baron from behind his den
    Fixed a bug that sometimes caused the edges of the screen to appear black when moving the camera
    Fixed a rare bug with teleport causing it to not function properly

軔性物品現在都提供35點軔性,不再是25點
現在可以連喝紅籃藥水,會在一瓶的效果結束後直接接著下一瓶的效果,最多五次
現在能夠智能施放物品特效(不過要先設好熱鑑)
分身會正確的顯示資料
分身在小地圖上也會出現頭像
CV和眼現在會讓中立怪在地圖上的資料更正確,被清掉的小地圖上不會顯示還在
Lux/Malphite/maokai/Kog/Gargas/Xin的被動技都會正確顯示他們的數值
可消耗性的物品不再因為買完而從建議清單上消失
消正招喚師技能Cleanse的文字,不再有sleeep的文字
陷阱類技能在施放時會顯示觸發範圍
修正同一次始用技能會出現多次(Can’t Move While Casting)的文字
修正Akali和Wukong有時會卡在他們的衝刺動畫的bug
修正GA甲的動劃效果有時會一直在的bug
修正你可以從Baron穴外重擊偷Baron的bug
修正當移動視點時有時候會讓螢幕邊緣變黑的bug
修正傳送有時候會有不正確的bug


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※ 最後編輯時間:2011-09-14 11:07:44
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