e7227339 ( col ) 家族板板主手機認證徽章 Lv. 35 | 文章數 : 6897
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第 1 篇 2011-02-01 19:31:54
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League of Legends will be updated during scheduled maintenance on 2/1/2010 from 1:30AM until 10AM PST.

在美西時間1:30~10:00將維修

New Skins in the Store

    * Sun Goddess Karma
    * Sakura Karma
    * Lion Dance Kog’Maw
    * Djinn Malzahar


新skin

League of Legends v1.0.0.110
Karma, the Enlightened One

    * Heavenly Wave: Karma sends forth hidden blades from her fans, dealing magic damage to units in a cone in front of her. Mantra Bonus: In addition to dealing damage to enemies, Heavenly Wave will also heal allies in the cone based on a % of their missing life.
    * Spirit Bond: Karma bonds an ally or enemy creating a beam between them. Allied anchors have increased movement speed and enemy anchors have reduced movement speed. Enemy units that come in contact with the beam take magic damage. Karma strengthens the bond to double the effect of the movement speed modifier.
    * Soul Shield: Karma summons a protective shield that absorbs incoming damage. Mantra Bonus: In addition to casting the shield, energy radiates out from the shield dealing damage to enemy units around Karma's target.
    * Mantra: Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.
    * Inner Flame (passive): Karma gains increased Ability Power corresponding to her % of missing Health.

新英雄Karma,請參考連結


Akali
    * Twin Disciplines no longer deals bonus damage to towers
被動加成的傷害不再對塔有效


Cassiopeia
    * Twin Fang range increased to 700 from 675
(E)的距離調高到700


Ezreal
    * Rising Spell Force now has a particle to indicate the amount of stacks
    * Fixed a tooltip bug that stated Ezreal was gaining 15% per stack instead of 10%
    * Fixed a bug where some of Ezreal's spells were displaying incorrect text on cast

天生技的堆疊有動畫特效
修正技顯示的說明錯誤
修正有些技能施放後顯示文字錯誤的bug

Galio

    * Resolute Smite's area of effect size and projectile speed have been increased slightly
(Q)的影響範圍跟飛行速度都變大了

Gragas
    * Fixed a bug where Barrel Roll was not properly drawing aggro from towers and monsters
(Q)修正不會讓塔和小怪打你的bug

Jax
    * Fixed a bug where Jax would lose health while leveling in some instances
修正某些狀況下Jax升級會失血的bug

Katarina
    * Death Lotus
          o Base Damage per dagger increased to 50/65/80 from 40/50/60
          o Ability power ratio reduced to .25 from .3
          o Attack damage ratio reduced to .5 from .55

(R)基本傷害上升
(R)AP加成下降
(R)AD加成下降

Miss Fortune
    * Fixed a bug where Strut sometimes wouldn't show a particle while active
    * Fixed a bug with Bullet Time where it would occasionally scale off of ability power instead of attack damage even though attack damage provided slightly more overall damage

修正天生技有時不會顯示特效的bug
(R)修正有時後在挑選AP或AD加成時,選到比較少的那一邊的bug

Mordekaiser
    * Fixed a bug with Iron Man where the tooltip said it had 5% decay but was actually 3%
    * Shield generation increased to 25/27.5/30% from 20/25/30%

修正文字資料,反應現在盾減退的速度是3%而不是像寫的5%
早期護盾產生率上升

Olaf
    * Fixed a bug where Undertow could not deal damage to the same target within 1 second of the previous hit

(Q)修正一秒內重新丟到同一個人不會有傷害的bug

Rammus
    * Powerball slow duration reduced to 3 seconds from 4
    * Powerball slow percent reduced to 20/25/30/35/40 from 28/36/44/52/60

(Q)被撞到後緩速時間下降
(Q)被撞到後緩速效果下降

Renekton
    * Cull the Meek
          o Cooldown changed to 8 seconds from 12/11/10/9/8
          o Base damage increased to 60/90/120/150/180 from 40/70/100/130/160
          o Attack Damage ratio increased to 0.8 from 0.6
          o Healing reduced to 7.5% from 15% (Fury-enhanced heal unaffected)
          o Champion healing increased to 4x from 3x
    * Ruthless Predator cooldown reduced to 13/12/11/10/9 from 14/13/12/11/10
    * Slice and Dice armor reduction changed to 15/17.5/20/22.5/25% from 10/15/20/25/30
    * General
          o Health per level increased to 87 from 82
          o Base health increased to 513 from 508
          o Armor per level increased to 3.8 from 3.2
          o Base armor increased to 19 from 17.2
    * Fixed a bug where Renekton was gaining bonus attack damage while wounded

(Q)CD下降
(Q)基本傷害上升
(Q)AD 加成上升
(Q)回血量在沒怒氣時下降,怒氣加成後不變
(Q)擊中英雄的額外回血上升
(W)CD下降
(E)第二階段改扣%的護盾,而不是定額
升級提升的血量上升
基本血量上升
每級得到的裝甲上升
基本裝甲上升
修正受傷時會造成額外傷害的bug


Shaco
    * Fixed a bug where Deceive could be dodged
修正Q有時候會被閃躲的bug

Soraka
    * Astral Blessing
          o Base heal changed to 60/120/180/240/300 from 80/130/180/230/280
          o Ability power ratio reduced to 0.9 from 1
          o Buff duration reduced to 4 from 9
          o Armor buff increased to 20/35/50/65/80 from 15/20/25/30/35
    * Removed Innervating Locket from her tips

(W)基本回復量上升
(W)AP加成下降
(W)buff時間下降
(W)buff效果變強
把愛心盒從建議物品拿掉

Teemo
    * Move Quick - Ability Rework
          o Passive - Now grants 10/15/20/25/30% increased movement speed until struck by a champion or turret
          o Active - Teemo gains double his passive move speed for 4 seconds. This bonus is not lost on hit

(W)重作
(W)被動-增加跑速,這個效果當被塔或敵人英雄打到時消失
(W)主動-Teemo增加他跑速4秒,這個額外的速度不會因為被打到消失

Vladimir
    * Sanguine Pool
          o Slow percentage reduced to 40% from 50%
          o Slow duration reduced to 1 second from 1.5 seconds
    * Tides of Blood health cost reduced to 30/40/50/60/70 from 30/45/60/75/90
    * Fixed a bug where Vladimir would lose health when leveling in some instances

(W)緩速效果下降
(W)緩速時間下降
(E)耗血下降
修正升級時偶爾會失血的bug

Items
    * Boots of Speed now shows Ionian Boots of Lucidity as a build option instead of Ninja Tabi
    * Doran's Shield
          o Cost increased to 475 from 435
          o Armor increased to 9 from 8
          o Health regen per 5 seconds increased to 10 from 8
    * Doran's Blade
          o Cost increased to 475 from 435
          o Damage increased to 9 from 8
    * Doran's Ring
          o Cost increased to 475 from 435
          o Mana regen per 5 seconds increased to 5 from 4
    * Last Whisper cost increased to 2290 from 2090
    * Fixed a bug with Lich Bane where the cost was inadvertently increased and the mana gain lowered
    * Rabadon's Deathcap cost increased to 3600 from 3400

把CDR鞋跟忍者鞋放到一般鞋的升級選項內
Doran盾的價格上升,裝甲上升,回血上升
Doran劍價格上升,傷害上升
Doran戒的價格上升,回魔上升
Last Whisper造價上升
修正Lich Bane偶爾會造成mana變少的bug
Rabadon's Deathcap(法帽)的造價上升


Summoner Spells
    * Rally
          o Fixed a bug where Rally provided ability power whether or not you had the mastery
          o Fixed a bug where Rally was granting less ability power and attack damage than it stated
          o Each unit now gains ability power and attack damage based on the caster's level, rather than each individual unit's level

修正Rally就算沒點天賦也會提供AP的bug
修正Rally提供的AD和AP比寫的少的bug
Rally提供的AP和AD現在是看施放者的等級,而不是被影響的人的等級

Masteries
    * Strength of Spirit mana to health regeneration converted reduced by about 33% and clarified the tooltip to show that it was regeneration per 5 seconds
    * Meditation mana regeneration reduced by 40%
    * Veteran's Scars health reduced to 12/24/36/48 from 15/30/45/60

Strength of Spirit回血量下降了33%,而且在文字訊息裡會有完整說明是每五秒回血
Meditation 回魔量下降40%
Veteran's Scars 提供的血量下降

Runes
    * Clarity Runes reduced in effectiveness by about 33%
    * Quintessences of Fortitude reduced in effectiveness by about 20%

Clarity Runes (MP5)效果下降大概33%
Quintessences of Fortitude(紫色固定血量)效果下降20%


General
    * Fixed several spells that did not preload properly, causing a delay the first time used in game
    * Adjusted many champions' PVP.net attack, defense, spell, and difficulty ratings
    * Removed many PVP.net tags (like heal, stun, and pet) and made the remaining tags more accurate
    * Updated many Champion's recommended item lists
    * All Champions with mana had their base mana regeneration increased by 2.5 mana per 5 seconds and mana regeneration per 5 seconds per level increased by 0.2
    * Dragon is now immune to disables

修正有些法術在讀取畫面沒先預讀好,造成遊戲中第一次用delay的bug
修正PVP.net中很多英雄描述的屬性跟難度
拿掉很多PVP.net中很多英雄的tag,並讓留下來的更準確
修正很多英雄的建議物品
有Mana的英雄基本回魔都上升了,而且隨等級得到的五秒回魔也有上升
龍現在也對場控無效(不會再被機器人抓去打了)



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