e7227339 ( col ) 家族板板主手機認證徽章 Lv. 35 | 文章數 : 6897
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第 1 篇 2011-01-18 16:27:03

League of Legends and PVP.net will be updated during scheduled maintenance from 1:30AM to 11AM PST.

將在美西時間1:30~11:00維修

New Skins in the Store

    * Galactic Renekton
    * Outback Renekton
    * Dreadknight Garen
    * Commando Galio

新skin開賣!請參考Link

PVP.net v1.27.47

    * Fixed a bug where selecting a Skin late in the countdown process would produce an error
    * Fixed a bug where players that had been disconnected from chat could not enter the Matchmaking queue

修正在倒數時換選skin偶爾會出錯的bug
修正斷線的玩加不能再進到Matchmaking queue的Bug

League of Legends v1.0.0.109

Renekton, the Butcher of the Sands

    * Renekton uses a new resource system called Fury. Renekton gains Fury by attacking or dealing damage with spells. When he has gathered enough Fury, the resource will be expended to empower his skills with bonus effects.
    * Cull the Meek: Renekton swing his blade, dealing damage to nearby enemies and healing for a portion of the life dealt. Fury Bonus: Heal amount raised dramatically.
    * Ruthless Predator: Renekton's next attack swings twice, dealing a portion of his weapon damage, stunning his target briefly and applying on-hits each time. Fury Bonus: Renekton's next attack swings three times, dealing a huge portion of his weapon damage, stunning his target greatly and applying on-hits each time.
    * Slice and Dice: Renekton dashes forward, dealing physical damage to targets along the way. If he hits a target, he can use Dice for a brief period of time for the same effect. Dice Fury Bonus: Renekton deals 50% increased damage and reduces the armor of units hit.
    * Dominus (Ultimate): Renekton empowers himself with dark energy, gaining size and bonus health. He deals periodic damage to enemies around him and rapidly gains Fury.
    * Reign of Anger (Passive): Renekton gains 5 Fury per autoattack. Having sufficient fury empowers Renekton’s abilities with bonus effects, but this drains Fury. Out of combat, Renekton loses 5 Fury per second.

新英雄Renekton,請參考link


Caitlyn

    * Piltover Peacemaker
          o Base damage changed to 20/65/110/155/200 from 40/70/100/130/160
          o Attack damage ratio increased to 1.3 from 1
          o Damage loss per unit increased to 10% from 6%
          o Maximum damage loss increased to 50% from 30%
    * Ace in the Hole
          o Base damage increased to 250/475/700 from 250/400/550
          o Now provides vision on the target for the duration and thus is not canceled when the target leaves line of sight
          o Fixed a bug where Ace in the Hole didn't scale from the Havoc mastery
          o Damage is now treated as a spell instead of an attack
          o No longer triggers hit effects like Blessing of the Lizard Elder
          o Now triggers spell hit effects like Rylai's Crystal Scepter
          o Cannot be dodged or blocked by Pantheon's Aegis Protection

(Q)基本傷害增加
(Q)從AD得到的額外傷害增加
(Q)穿越單位的後減少的傷害增加
(Q)最多降低的傷害力從30%變50%
(R)基本傷害力增加
(R)目標離開視線,後會持續提視點供目標的位置,描準不再因為消失而失效
(R)修正不被Havoc(攻擊天賦最後那個)天賦增加傷害的bug
(R)傷害類型被視為法術而不是物攻
(R)不再觸法紅biff的特效
(R)會觸發冰杖特效
(R)不會被Pantheon的盾擋掉了


Cho'Gath

    * Feast now loses half stacks (rounded up) instead of 3 stacks on death

(R)buff現在死掉後會掉現有buff數的一半,而不是固定三個buff

Evelynn

    * Base mana reduced to 180 from 212
    * Mana per level increased to 42 from 38
    * Base damage reduced to 48 from 53
    * Damage per level increased to 3.3 from 2.9
    * Base armor reduced to 12.5 from 14.75
    * Hate Spike mana cost increased to 12/15/18/21/24 from 8/10/12/14/16
    * Shadow Walk duration reduced to 10/20/30/40/50 from 20/30/40/50/60
    * Shadow Walk cooldown reduced to 12/11/10/9/8 from 12 at all ranks upon breaking stealth
    * Malice and Spite duration reduced to 10 seconds from 15

基本法力下降
每級得到的法力上升
基本傷害力下降
每級得到的傷害力上升
基本護甲下降
(Q)法力增
(W)持續時間下降
(W)cooldown下降(當現身後才開始算cooldown)
(R)發動後持續時間下降


Garen

    * Judgement bonus attack damage scaling increased to 1.2 from 1.0 per second

(E)額外得到的傷害上升

Heimerdinger

    * H28G Evolution Turret
          o Improved Turret AI so they will prioritize attacking Champions that attack Heimerdinger
          o Turrets now work on an ammo system (25 second ammo cooldown)
          o 1 second placement cooldown
          o Levelup progression changed:
                + Rank 2 - places green turrets
                + Rank 3 - places 2 turrets
                + Rank 4 - +150 Health
                + Rank 5 - places red turrets
          o Fixed a bug where Upgraded!!! turrets would stop firing resistance piercing and area-effect shots
          o Turrets now gain 15 health per Heimerdinger level down from 21
          o Turret magic resistance increased to 80 from 60
          o Tooltip now references 'turrets' rather than 'towers.'
    * Upgrade!!!
          o Now increases number of Hextech Micro Rockets to 5 while active
          o Now increases missile speed on Ch-1 Concussion Grenade to 1000 from 750 while active
    * Fixed a bug where Techmaturgical Repair Bots provided less health regeneration than stated

(Q)現在會主動攻擊打Heimerdinger的敵人英雄
(Q)現在作用方式跟akali/corki的R一樣,每25秒補充一座,
(Q)施放炮塔有一秒CD
(Q)升級時的改變-二階時可以放綠塔
                三階時可以放兩作塔
                四階時塔加150生命
                五階時可以放紅塔
(Q)修正升級成冰塔後不打人的bug
(Q)現在炮塔的血量隨Heimerdinger等級增加的部份變少(每等級21點變每等級15點)
(Q)炮塔的魔防增加到80點
(Q)文字描述修正
(R)發動期間後W從變五發
(R)發動期間E的速度從750變1000
修正被動技回血量較預期少的bug

Jax

    * Leap Strike cooldown reduced to 13/11/9/7/5 from 17/14/11/8/5.
    * Counter Strike now shows a brighter particle when Jax has recently dodged an attack and Counter Strike is ready

(Q)早期CD變短
(E)當可以發動時動畫變明顯

Katarina

    * Shunpo damage changed to 80/120/160/200/240 from 90/120/150/180/210

(E)傷害增加

Kennen

    * Mark of the Storm duration reduced to 8 seconds from 12
    * Electrical Surge range decreased to 800 from 825

Mark的時間變短
(W)距離變短

Lux

    * Fixed a bug that caused Lux to have 0 base mana regen

修正基本回魔是0的bug(這太扯了XDD

Mordekaiser

    * Shield decay reduced to 3% from 5%

護盾衰退速度度變慢

Nasus

    * Base movement speed increased to 325 from 320
    * Siphoning Strike damage bonus per kill increased to 3 from 2

跑速增加
(Q)每殺一隻兵加3點傷害(原本是兩點

Olaf

    * Undertow
    * Fixed a bug where Undertow was dealing too much damage
    * Attack damage scaling increased to 0.5 from 0.3
    * Base damage reduced to 50/90/130/170/210 from 65/110/155/200/245

(Q)修正丟斧頭打太痛的bug
(Q)隨AD得到的傷害力增加
(Q)基本傷害力下降

Pantheon

    * Aegis of Zeonia stun duration reduced to 0.7/0.9/1.1/1.3/1.5 from 1/1.25/1.5/1.75/2 seconds

(W)暈人時間變短

Rammus

    * Puncturing Taunt cooldown increased to 12 from 9

(E)嘲諷CD增加

Sivir

    * Ricochet bounce radius reduced to 450 from 500
    * Ricochet damage loss per bounce increased to 25% from 22%

(W)彈的範圍變小
(W)彈跳後傷害變的更少

Taric

    * Fixed a bug with Radiance where it would cause performance issues while on

(R)修正發動大絕時效能上的bug

Tryndamere

    * Undying Rage duration reduced to 5 seconds from 6
    * Battle Fury passive critical chance increased to 10-50% from 0-50%

(R)時間下降
天生技的暴擊率增加

Twitch

    * Base attack range increased to 500 from 475
    * Ambush duration reduced to 10/20/30/40/50 from 20/30/40/50/60
    * Ambush's attack speed bonus now reaches its maximum duration twice as fast

攻擊距離增加
(Q)隱身時間變短
(Q)隱身攻速增加的buff集氣速度變快兩倍


Warwick

    * Blood Scent now properly remembers toggle state when you respawn

(E)死亡重生後會正確的被觸發

Xin Zhao

    * Three Talon Strike cooldown changed to 10 from 12/11/10/9/8
    * Crescent Sweep base damage reduced to 125/225/325 from 125/250/375

(Q)早期CD減少,後期CD增加
(R)後期基本傷害下降

Zilean

    * Chronoshift duration reduced to 10 seconds from 13

(R)有效時間下降

Items

    * Chain Vest now shows 6 items it builds into instead of 5
    * Longsword upgrade paths updated
    * Wards no longer grant experience on death
    * Vision Ward cost reduced to 125 from 150
    * Rabadon's Deathcap cost increased to 3400 from 3300
    * Black Cleaver now appears in the Attack Speed tab

700元的護甲會秀出6個能合成的物品,而不是5個
Longsword的升級選項修正
眼被打爆不再提供exp
偵隱眼價格調降
法師帽總價上升
破甲斧的攻速加成會正確顯示在攻速欄


Masteries

    * Ardor
          o Now provides all of its benefit at level 1 rather than half at level 1 and the other half scaling up to level 18
          o Fixed bugs where Ardor was not counting Ability Power and Attack Speed from many sources - essentially anything that wasn't an item
          o Fixed a bug where Ardor and Zhonya's Ring/Rabadon's Deathcap were double multiplicative
          o Clarified the tooltip

天賦Ardor現在等級一時就會有完整效果,不再隨等級提升
Ardor修正不從物品以外取得AP和攻速加成的bug
修正Ardor會跟小金人戒和巫師帽加成兩倍的bug
修正Andor的文字提示

General

    * We have changed how critical strike and dodge chance work. You will now get fewer ‘lucky’ or ‘unlucky’ streaks where you get no critical hits/dodges in a row, or a lot of them in a row. Your average chance to get a crit is the same as before though – if you have a 50% crit rate, and you make 100 attacks, you’ll still crit about 50 times.
    * Baron's Wrath of the Ancients spell no longer targets stealthed units
    * Jungle monsters that previously had negative magic resistance now have magic resistance of zero
    * Monster camps will now properly updated when scouted with vision

修正爆擊和閃躲的計算方式,現在比較不會連續閃躲和連續爆擊了(不過長時間的總數會差不多)
Baron的噴泉術對隱身單位無效
jungle怪之前魔防是負的,現在歸0
當偵查過後Jungle怪的點還有沒有怪的資訊會正確的更正


臉書回應

※ 最後編輯時間:2011-01-18 17:22:24
來源IP:219.85.64.* [ 檢舉此文 ]
NightDancer ( Rice ♪ ) 基地11週年慶紀念徽章《森の樂園》推廣活動《開心水族箱》2週年紀念徽章手機認證徽章基地新手榮譽徽章壹網情深紀念徽章 Lv. 26 | 文章數 : 2709
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第 2 篇 2011-01-18 16:41:20
整體看下來 Olaf 的斧打人也沒特痛阿 , 那時候有這bug了 xddd
泡麵頭入手確定,雖然修掉3級時可以放二座塔,但r開下去的w跟e威能超強,砲塔修正為攻擊英雄後我想存活率會提升許多

cait 稍稍強化,看來可以再拿出來練練:) EVE就等他們佛心來了打掉重作再拿出來好了OTL

醬狗怪強化,是針對eve嗎?(思),早期eve醬狗就用Q狂戳到鍵盤都壞掉現在修正魔抗,看來會有很多eve帶復活www或者是直接看到四鬼升級。
P.S 那Baron 無視砲塔的bug到底改了沒?
※ 最後編輯時間:2011-01-18 16:43:32
簽名檔
早上戴了兩頂帽子,我晚上戴了兩頂帽子,我下午戴了兩頂帽子,我感覺良好。
我在順風時戴了兩頂帽子,我在逆風時戴了兩頂帽子
我在我戴了兩頂帽子前戴了兩頂帽子,然後我又戴了兩頂帽子。
來源IP:219.85.64.* [ 檢舉此文 ]
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