e7227339 ( col ) 家族板板主手機認證徽章 Lv. 35 | 文章數 : 6897
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第 1 篇 2010-12-14 15:36:48
New Skins in the Store

    * Siren Cassiopeia
    * Desperada Cassiopeia
    * Santa Gragas
    * Reindeer Kog’Maw
    * Silent Night Sona
    * Re-Gift Amumu
    * Ragdoll Poppy
    * Candy Cane Miss Fortune
    * Nutcracko

新的應景skin

Snowdown Showdown Spoils

    * The Winter Map is back for the Showdown!
    * Red and Blue Eggnog to provide Health and Mana
    * Minions with elf and reindeer hats
    * Festive skins
    * Festive Tier 3 runes
    * Festive PVP.net landing page

5v5的節慶地圖
紅色和藍色的蛋酒來回復體力和法力
小兵會帶上精靈帽和馴鹿帽
節慶用的skin
節慶用的T3符紋
節慶用的PVP.net讀取頁.

PVP.net v1.25.13

    * Improved Leaver Buster - PVP.net will now automaticaly ban leavers. This works similar to a 'driving points" system for driver's licenses.
          o You gain ‘leave points’ by leaving games, and if you have enough leave points, you will be suspended or banned.
          o You lose ‘leave points’ by having good behavior – by completing your games, and not leaving over a long period of time.

強化版的中離懲罰
   當你中離時你會得到中離點數,點數累計太高時你的帳號會被停權
   如果你順利完成很多場遊戲時且沒有中離時,你的中離點數會減少

    * Mastery saving has been improved
          o Repseccing your masteries no longer saves an empty mastery page to the server. This means you’ll never accidentally enter the game with no masteries.
          o You can now remove saved mastery points individually without having to return all your points.
          o When you have unsaved changes in your rune page or mastery page, you will now be prompted to save when navigating away.

強化版天賦頁
   重新改天賦時不會再server上儲存一個空白的頁面,這表示你進遊戲是不會是沒帶天賦的了
   對已經存檔完的天賦可以一點一點的移除新增,不用先全部取消
   當在離開天賦頁時會先問你要不要存檔

    * Lowered the volume level of audio in PVP.net at all slider positions. You may want to adjust the audio levels in PVP.net as a result.

在畫面邊邊提供降低PVP.net音樂音量的拉把

    * Fixed a bug where viewing another users Champions would display your own Champions instead. This option is now greyed out when viewing another users profile.

修正看別人的英雄時會看到自己英雄的bug

    * Fixed a bug where the "Play Again" button would not work at the End of Game screen for arranged teams

修正AT打完一場時"Play Again"鈕會失效的bug

    * Fixed a bug where you could not select the "Random" marker in Champion Selection

修正選英雄時不能選隨機的bug

    * Fixed a bug where PVP.net would crash at certain resolutions

修正PVP.net在某些解析度會當掉的bug

League of Legends v1.0.0.107

Cassiopeia, the Serpent’s Embrace

    * Noxious Blast - Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.
    * Miasma - Cassiopeia releases a growing cloud of poison, lightly damaging and slowing any enemy that happens to pass through it.
    * Twin Fang - Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed.
    * Petrifying Gaze (Ultimate) - Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
    * Deadly Cadence (Passive) - After casting a spell any subsequent spellcasts will cost 10% less for 5 seconds. This ability stacks up to 5 times.

新英雄Cassiopeia
請參考Cassiopeia技能



Cho'Gath

    * Rupture delay reduced to 0.75 seconds from 0.8
    * Carnivore health restored reduced to 34-68 from 40-82
    * Carnivore mana restored reduced to 7-15.5 from 8-16.5

(Q)技能發動時的delay降低到0.75秒
天生技回血量調降到34~68點
天生技回魔量調降到7~15點

Ezreal

    * Base damage increased to 47.6 from 45
    * Damage per level increased to 3 from 2.6
    * Base attack speed increased to 0.665 from 0.658

基本攻擊力上升
每等級提升攻擊力上升
基本攻速上升

Fiddlesticks

    * Terrify cooldown changed to 14/13/12/11/10 from 12
    * Terrify mana cost reduced to 65/80/95/110/125 from 65/85/105/125/145
    * Drain mana cost reduced to 80/90/100/110/120 from 80/95/110/125/140
    * Crowstorm mana cost reduced to 150/200/250 from 200/300/400

(Q)CD早期增加後期減少
(Q)後期Mana減少
(W)mana減少
(R)mana減少

Garen

    * Decisive Strike attack damage ratio increased to 120% from 100%
    * Decisive Strike base damage reduced to 30/45/60/75/90 from 40/60/80/100/120
    * Judgment
          o Base damage per second changed to 60/90/120/150/180 from 30/70/110/150/190
          o Scaling increased to 100% per second from 70%
          o Now scales off of only bonus attack damage rather than all attack damage

(Q)額外傷害增加到120%
(Q)基本傷害下降
(E)基本傷害下降
(E)裝備或buff加成的額外傷害增加
(E)現在傷害加成只會計算武器和buff部份的傷害,不像之前是連garen本身的基本傷害都有算

Gragas

    * Drunken Rage damage reduction reduced to 10/12/14/16/18% from 10/14/18/22/26%
    * Drunken Rage mana restoration changed to 40/55/70/85/100 from 50/60/70/80/90
    * Explosive Cask cooldown increased to 90/75/60 seconds from 60

(W)減傷下降
(W)早期回魔下降,後期增加
(R)早期CD增加,後期不變

Katarina

    * Bouncing Blades
          o Now scales off of 80% bonus attack damage (instead of 100% of all attack damage)
          o Base damage increased to 60/95/130/165/200
          o Now has a 0.35 ability power ratio
    * Death Lotus
          o Base damage decreased to 40/50/60 from 50/65/80
          o Now scales off of both attack damage and ability power rather than one or the other
          o Now hits the closest 3 targets rather than 3 random targets
          o Cooldown reduced to 60/55/50 seconds from 60

(Q)現在額外傷害從100%變成80%
(Q)基本傷害增加
(Q)現在有0.35的AP加成
(R)基本傷害下降
(R)合並計算AP跟AD的傷害加成
(R)會打最近的三個英雄
(R)CD隨等級下降

LeBlanc

    * Ethereal Chains root duration increased to 1/1.3/1.6/1.9/2.2 seconds from 1/1.25/1.5/1.75/2
    * Mimic cooldown reduced to 40/32/24 seconds from 40/35/30

(E)定人時間增加
(R)後期CD下降


Malphite

    * Seismic Shard slow and haste changed to 14/17/20/23/26% from 10/15/20/25/30%
    * Seismic Shard cast range reduced to 625 from 700
    * Ground Slam mana cost increased to 60/65/70/75/80 from 60

(Q)緩速變少
(Q)距離變短
(E)法耗隨等級增加

Malzahar

    * Null Zone percent of health damage increased to 5/6/7/8/9% from 4/5/6/7/8%
    * Null Zone no longer has a minimum damage dealt
    * Voidlings now spawn after 4 casts instead of after 5

(W)耗血增加
(W)不再有最小傷害
寵物只要用四次法術就會生出來了,不用累計五次

Mordekaiser

    * Mace of Spades now resets the attack timer when used
    * Iron Man shield generation reduced to 20/25/30% from 30%
    * Iron Man shield decay increased to 5% from 3%

(Q)現在會重設攻擊時間(所以打完人馬上按Q會再接著打一下,跟trundle一樣)
護盾產生率在低等級時下降
護盾衰退率增加

Nidalee

    * Fixed a bug where she would have lower base damage in cougar form than human form

修正在豹態基本傷害比人型少的bug


Olaf

    * Undertow now deal physical damage instead of magic damage
    * Vicious Strikes health scaling changed to 0.5% at all ranks from 0.3/0.6/0.9/1.2/1.5%
    * Vicious Strikes base damage changed to 10/17/24/31/38 from 12/18/24/30/36
    * Ragnarok damage reduction reduced to 20/30/40 from 25/45/65

(Q)現在造成物理傷害,不是法傷
(W)現在扣血量故定.5%
(W)基本傷害增加
(R)減傷下降

Pantheon

    * Spear Toss base damage reduced at earlier ranks to 16/28/40/52/64 from 20/31/42/53/64
    * Heartseeker Spear scaling damage reduced at earlier ranks to 20/25/30/35/40% from 24/28/32/36/40%

(Q)早期傷害力下降
(E)早期傷害力下降

Poppy

    * Fixed a bug with Diplomatic Immunity where the particles didn't display for their full duration at ranks 2 and 3
    * Fixed a bug with Diplomatic Immunity where the tooltip didn't reflect the increase in duration when ranking up
    * Fixed a bug with Diplomatic Immunity where the leveling tooltip didn't reflect the increase in duration with higher ranks

(R)修正動劃效果在等級2/3不完全的bug
(R)修正文字描述沒有隨等級增加時間的bug
(R)修正升級文字描述沒有隨等級增加時間的bug

Swain

    * Carrion Renewal now restores mana instantly

天生技回魔變馬上回復<==應該會變超強

Twitch

    * Spray and Pray
          o Now fires a maximum of 5/6/7 shots
          o Duration increased to 12 seconds from 6
          o Now increases Twitch's attack damage by 15/25/35 instead of providing 30/45/60% Attack Speed

(R)現在有攻擊次數上限
(R)時間加到12秒
(R)改成增加傷害而不是加攻速

Udyr

    * Tiger Stance
          o Initial damage is now 150% attack damage plus 40/80/120/160/200 from 180/210/240/270/300% attack damage
          o Persistent effect no longer splits Udyr's attacks
          o Udyr now gains half attack speed for 5 seconds after activating Tiger and half while in Tiger stance
    * Phoenix Stance base damage of activation effect reduced to 10/18/26/34/42 from 15/25/35/45/55
    * Phoenix Stance base damage of on hit effect increased to 50/90/130/170/210 from 40/80/120/160/200

(Q)初始傷害改為150%的傷害加定額傷害
(Q)不再把Udyr的傷害切成好幾下
(Q)切換成虎態後有5秒的內攻速加一半的效果
(R)切換後的初始傷害下降
(R)攻擊觸發的法傷增加

Urgot

    * Fixed a bug that was causing Urgot's auto-attack to have a slight delay when clicking a unit for the first time
    * Range increased to 425 from 400
    * Attack damage reduced to 51.6 from 54.1
    * Attack damage per level increased to 3.6 from 3.1
    * Acid Hunter
          o Base damage reduced to 15/45/75/105/135 from 30/60/90/120/150
          o Attack damage ratio increased to 0.85 from 0.7
    * Terror Capacitor base shield changed to 80/140/200/260/320 from 80/120/160/200/240
    * Noxian Corrosive Charge
          o Now deals physical damage instead of magic damage
          o Damage changed to 75/130/185/240/295 (+0.6 bonus attack damage) from 100/155/210/265/320
          o Now reduces 12/14/16/18/20% of the target's armor instead of 10/15/20/25/30 flat armor
    * Updated recommended items

修正Urgot普攻時會delay一下的bug
攻擊距離小小的增加
傷害力上升
每等級的傷害力上升
(Q)基本傷害下降
(Q)額外的傷害加成增加
(W)護盾吸傷效果上升
(E)現在造成的傷害改成物理傷害,不是法傷
(E)基本傷害下降,但是有0.6的普攻傷害加成
(E)護甲下降從定額改成百分比
修正建議物品

Items

    * Banshee's Veil
          o Health reduced to 375 from 450
          o Mana reduced to 375 from 400
          o Magic resist reduced to 50 from 57

女妖面紗血量下降,法力下降,法抗下降

    * Elixir of Agility
          o Now grants 12-22% Attack Speed and 8% Critical Chance, reduced from 15-25% Attack Speed and 15% Critical Chance
          o Cost reduced to 250 from 300

綠水攻速和暴擊率下降,價格下降

    * Elixir of Brilliance
          o Now grants 20-40 Ability Power and 10% Cooldown Reduction, reduced from 31-65 Ability Power and 10% Cooldown Reduction
          o Cost reduced to 250 from 300

藍水AP下降,價格下降

    * Elixir of Fortitude
          o Now grants 140-235 Health and +10 Attack Damage, reduced from 230-400 Health and +11-28 Attack Damage
          o Cost reduced to 250 from 300

紅水血量和傷害力下降,價格下降

    * Infinity Edge attack damage reduced to 75 from 80

IE傷害下降

    * Innervating Locket has been removed

愛心盒被移除

    * Last Whisper
          o Combine path changed: now requires Pickaxe and Long Sword, instead of Recurve Bow and Long Sword
          o Upgrade cost increased to 700 from 500
          o Now provides +40 Attack Damage and 40% Armor Penetration

穿甲弓現在改成十字鎬加長劍,升級價格上升,提供傷害力和穿甲

    * Phantom Dancer
          o Upgrade cost reduced to 400 from 900
          o No longer provides Dodge Chance

PD價格下降,不再有閃避效果

    * Randuin's Omen
          o Armor reduced to 80 from 90
          o Cooldown reduction reduced to 8% from 15%

Omen裝甲值下降,CDR也重15%改成8%

    * Shurelya's Reverie
          o Move speed duration increased to 3 seconds from 2
          o Health regeneration increased to 30 from 25
          o Mana regeneration increased to 15 from 12

加速冠的有效時間加一秒,回血加到30,回魔加到15


    * Sight Ward
          o Health reduced to 1 and armor reduced to 0
          o Reduced collision and spellhit sizes
          o Duration reduced to 3 minutes from 4.5

普通眼的血量下降到一點,護甲0點,縮小體積和有效時間

    * Vision Ward
          o Health reduced to 1 and armor reduced to 0
          o Reduced collision and spellhit sizes
          o Duration reduced to 3 minutes from 3.5

看隱眼的血量下降到一點,護甲0點,縮小體積和有效時間

    * Wriggle's Lantern Ward
          o Health reduced to 1 and armor reduced to 0
          o Reduced collision and spellhit sizes

燈籠的血量下降到一點,護甲0點,縮小體積

    * Spirit Visage
          o Now builds out of Kindlegem instead of Ruby Crystal
          o Upgrade cost reduced to 300 from 375 (total cost increased to 1550 from 1250)
          o Health increased to 250 from 200

需求物從紅寶石改成紅寶珠
升級價格下降,但總價位因為改配方上升
血量上升

    * Sunfire Cape
          o Upgrade cost increased to 800 from 700
          o Passive is now unique

火斗價格上升,備被動效果改成唯一

    * Warden's Mail
          o Armor reduced to 50 from 60
          o Health regeneration reduced to 20 from 25

緩速甲的裝甲下降,回血速度變慢

Summoner Spells

    * Flash no longer pops projectiles
    * Flash cooldown increased to 255 seconds, from 240

flash不能再閃技能,增加CD

Runes

    * Flat energy, energy per level, and energy regen per level runes increased 10%
    * Flat energy regen runes increased 5%

能量系的符文效果都增加了

General

    * Minion count on the scoreboard will now only update for Champions that you have vision of
    * Solo lanes will see a slight reduction in their experience gain. Junglers and Dual lanes will be unaffected.
    * Dragon no longer provides any global experience, but provides more global gold
    * All turrets now provide less global experience, but more global gold
    * Baron Nashor can now be debuffed with non-disables (for example, poisons)
    * "Healing" due to a level up will now be adjusted by a portion of your missing health. In general, less health will mean less recovery. Healing from Catalyst the Protector remains unaffected.
    * Monster AI has been improved and will now attempt to switch to a nearby target when you leave their leash range. Monsters can now reaggro if anyone in their camp is attacked while they are retreating.

計分版上的殺小兵數量只有在看到英雄時才會更新到最新的
solo的線現在取得的精驗值會比較少,雙人線跟jungle線沒影響
殺小龍不再有全域的經驗值,不過有更多的錢
爆塔給的經驗值下降,不過錢更多
打Baron現在可以在他身上放非CC性的debuff了(像毒
升級回血效果現在會被現有血量影響,通常你的血量越少你補的越慢,不過Catalyst the Protector不被影響
當你打jungle打到一半離開追蹤範圍,而小怪旁邊有人有打過他的話那小怪會去打其他人而不是回原地補血

Audio

    * Vladimir - changed volume balance of spells.

Vladimir改變施法的音效


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