Zac
6300 270
Jungler、Tank、Melee
Joke Taunt Dance Laugh
性別 種族 人造生命 故鄉 Zaun
Health 455 ( +95 / perLv ) Mana 0 Attack 54 ( +3.375 / perLv ) Armor 14 ( +3.5 / perLv ) MagicResist 30 ( +1.25 / perLv ) HealthRegen 1.4 ( +0.11 / perLv ) ManaRegen 0 Critical 0 MoveSpeed 335 Range 125
生命 攻擊 技能 難度
Zac is the product of a Zaun experiment to manufacture a hexchem-engineered supersoldier - the Zaun Amorphous Combatant. Combining brute strength with limitless flexibility, he is a versatile juggernaut: a creative fighter who bounces over obstacles and pounds his foes into submission. Though he was created inside a weapons laboratory, Zac was rescued and adopted by two loving parents who raised him to be a kind and friendly child. As the years passed, he grew up to be a fierce hero, sworn to protect the ordinary, everyday people of Zaun.

Long ago, two Zaun scientists developed an organic substance that could withstand extreme conditions, spontaneously alter its biological structure, and generate tremendous amounts of kinetic force. As the scientists, husband and wife, watched the prototype grow from a spoon-sized droplet to a small blob, they noticed that their creation would respond to their presence. It sprung forward when they called and bounced when they sang. The couple began to see more than an experiment; they saw a small child, filled with affection and joy.

After testing the prototype one evening, the scientists placed the blob back in its cage. It slouched and shuddered in the corner, inconsolably sad. At that moment, the couple realized that their beloved creation wished for a free life outside the lab. They were struck by their conscience and could not allow the prototype to be used as a weapon. The husband and wife fled with the young blob, replacing its weapon designation - Zaun Amorphous Combatant - with a proper name: Zac. In a quiet neighborhood far from the cities of Zaun, the scientists raised Zac as their own child.

Zac was always different from the other children. None had his powers of strength and flexibility, so the couple taught him to tell right from wrong and to use his gifts responsibly. Thanks to the care and affection of his loving parents, Zac lived a peaceful, happy childhood.

That childhood ended when the Zaun laboratory finally found Zac. Unable to replicate the formula used to create the amorphous prototype, the laboratory's staff never stopped searching for the scientists and their experiment. When they tracked down the family, they threatened to tear it apart. The staff abducted Zac's parents and demanded that the couple assist in his capture and return. Seized by the fear of losing his freedom and his parents, Zac unleashed every ounce of his raw energy and mass for the very first time. He subdued his parents' captors, sent the laboratory's workers fleeing, and brought his loved ones home. From then on, Zac vowed to defend all ordinary lives threatened by extraordinary treachery and wickedness. Originally built to destroy, he now protects the innocent and the helpless.

『Even if you don't have a spine, you still have to stand up for yourself.』 -- Zac

英雄攻略發表Zac的攻略

水晶之痕 - 據點攻略戰
大事記回報 * 英雄大事記補完中!

英雄大事記

參考攻略:★你餓了嗎?快來吃我吧!我是"殺死你"口味的果凍人╰╮o( ̄▽ ̄///) (持續更新) ( 作者:fb72395934 )

技能介紹與建議

Lv123456789101112131415161718
Stretching Strike [Q]
Unstable Matter [W]
Elastic Slingshot [E]
Let's Bounce! [R]
Cell Division [被動]
技能分析
技能部分也是相當靈活呀~~~~通常前三點QWE各點1
推薦第一點W可以增加打野效率,因為CDR只有4秒
相對Q/E的CDR偏長比較沒效率

之後呢,這裡個人偏好  R>E>W>Q  E飛過去時造成的傷害最高,盡可能一波就帶走
喜歡生命百分比傷害的  R>W>E>Q  血越多打越痛,通常對坦克有效
或是黏著人狂放W的   R>Q>W>E  使敵人緩速讓隊友來支援你


被動組織分裂
●效果:當札克施放技能擊中敵人時,本體部份的組織會自動脫落。如果把散落的組織重新回收的話,可以回復 4% 自身最大生命。遭到擊殺時,札克會分裂成四塊軟泥,緩速向中央集中。如果任一軟泥存活超過 8 秒的話,札克可以立即於原地復活,復活後的生命依殘存軟泥的剩餘生命而定。每一塊軟泥保有札克的 12% 最大生命、50% 物理防禦和魔法防禦。此技能的復活效果有 5 分鐘的冷卻時間。

被動讓札克打野消耗的生命更少了,但前提是把噴掉的液體吃回來(疑?
但不要為了吃那一點液體錯失良機!!!!
像是已經在會戰了,你卻跑去隔壁的外婆家吃果凍!?(隊友表示(╬ ̄皿 ̄)凸
復活期間,請隊友能保護小小的史萊姆就盡量保護吧~~


橡膠飛拳 熱鍵:Q
●效果:對路徑上的敵人發出猛力的一擊,造成 70/110/150/190/230(+0.5 魔法攻擊)點魔法傷害,並降低 20%/25%/30%/35%/40% 跑速,持續 2 秒。
●消耗:4% 自身當前生命
●冷卻:9/8.5/8/7.5/7 秒
●射程:550

札克的騷擾技能之一,但效益不如必殺黏星來得好,相較於主點Q,後期緩速的效果才顯得重要,在這裡我不做為主要傷害,所以我選擇最後點滿


自體爆破 熱鍵:W
●效果:札克的身體因過度膨脹爆炸,對周圍的敵人造成 40/55/70/85/100 點加上 4/5/6/7/8(+0.02 魔法攻擊)% 目標最大生命的魔法傷害。對小兵和野怪造成的傷害最多為 200。
●消耗:4% 自身當前生命
●冷卻:4 秒

因為是範圍攻擊,所以用來清野怪跟推兵都相當的好用,黏著敵人打也是不錯的選擇
重點它是造成目標最大生命的魔法傷害,擁有100魔攻相當於多2%的百分比傷害,對坦克型的角色能有效克制,所以我選擇第三順位點滿


必殺黏星 熱鍵:E
●效果:集氣完成後,飛向指定的目標區域,擊飛範圍內的敵人。札克面朝指定的方向,最多可以集氣 0.9/1/1.1/1.2/1.3 秒,期間隨時點擊技能可以把自己彈射飛向目標區域,對全部命中的敵人造成 80/130/180/230/280(+0.7 魔法攻擊)點魔法傷害,同時再造成擊退效果,持續 0.5 秒。如果集氣過程中移動的話,會直接取消該技能的施放。
●消耗:4% 自身當前生命
●冷卻:24/21/18/15/12 秒
●射程:900/950/1000/1050/1100

用來GANK與追殺都相當的好用,集完氣有將近閃現距離的1.5倍,幾乎定身的那0.5秒也十分重要,
常常是拿到人頭的關鍵,點高時傷害增加,冷卻時間也減少,所以我第二順位點滿


活蹦亂跳! 熱鍵:R
●效果:札克彈躍至空中,期間提高跑速,共可造成四次傷害。每次彈跳可以對區域內命中的敵人造成 160/240/320(+0.25 魔法攻擊)點魔法傷害,並將目標擊飛至空中,同時再降低 20% 跑速,持續 1 秒。被超過一次彈跳擊中的目標只會受到一半的傷害,而且不會再被擊飛和緩速。技能施放期間,札克提高 20%~50% 跑速,同時再降低 75% 被暈眩、緩速、嘲諷、恐懼、禁言、致盲和定身效果的持續時間。當札克彈跳至空中時,可以利用滑鼠右鍵點擊來移動,也可以施放自體爆破。
●冷卻:130/115/100 秒

這招我十分的喜歡哈哈哈,可以一次性的把敵人全部擊飛到空中,並造成傷害&緩速,同時也提高跑速和降低負面效果,而且在彈跳時敵人不易攻擊到你,也不容易對你施放控制技能,根本神技<("""O""")>
參考攻略:★你餓了嗎?快來吃我吧!我是"殺死你"口味的果凍人╰╮o( ̄▽ ̄///) (持續更新) ( 作者:fb72395934 )

出裝建議

起手裝
主要裝備
最終裝備
出裝分析
首先我先說明札克出裝是很活的,因每個人習慣不同,詳細出裝請自行斟酌(/"≡ _ ≡)/~┴┴
以上出裝是有順序的哦~~~

因為大決R的關係,必須陷入敵陣被集火,所以我出裝以中婭沙漏為主
冥火之擁是搭配自體爆破造成目標生命約20%~25%瞬間傷害

打野刀+5水出門應該不用解釋了吧

主要裝備:
回家第一趟金錢約1000元上下,可以先出個速度之靴麥瑞德之爪,其餘的買眼或紅水
之後第二趟回家幸運匕首+魔攻&跳錢增加額外收入,疾行之靴提升GANK(或支援)效率
順風請出巨型魔棒,持平出探索者護腕,逆風則出巨人腰帶

最終裝備:有順序~~~

第一套是大順風出的,擁有足夠的魔攻和血量,中婭沙漏冥火之擁出了後,對面AD肥就先出日炎斗篷,反之傷害不高就出瑞萊的冰晶節杖,最後出深淵權杖讓你的傷害明顯提高,追求傷害增加

第二套裝備則是雙方持平,為了提高存活率,第2件大裝我會選擇瑞萊的冰晶節杖,再來才是冥火之擁日炎斗篷出完,最後補上一件好戰者鎧甲增加血量

第三套則是大逆風,幾乎是全坦,日炎斗篷撐血&物防,好戰者鎧甲增加血量,在大決R會戰時有機會就開蘭頓之兆符文聖盾幫助自己也幫助隊友!

在這也推一個不錯的裝備_大面具 黎安卓的折磨
個人的不專業分析在8樓,如果打得不好鞭小力一點...

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