En
Xerath
6300 270
Ranged、Mage
Joke Taunt Dance Laugh
性別 種族 人類 故鄉 ShurimaDesert
Health 380 ( +80 / perLv ) Mana 250 ( +45 / perLv ) Attack 51.66 ( +3 / perLv ) Armor 12 ( +3.5 / perLv ) MagicResist 30 HealthRegen 0.9 ( +0.11 / perLv ) ManaRegen 1.4 ( +0.12 / perLv ) Critical 0 MoveSpeed 315 Range 550
生命 攻擊 技能 難度
In the ancient civilization of Shurima, the mage called Xerath practiced magic with undying passion. He believed that with enough magical power, he could gaze into the heart of Runeterra to know the secrets of history and the universe beyond. Such magic was beyond the limitations of a mortal body, but Xerath obsessively pursued a path to infinite power nonetheless. With every breakthrough he grew more and more powerful, yet not without consequence. Xerath's increasing arcane abilities wrought havoc on his physical form. Desperate, he undertook a dangerous ritual to transcend his dying body. The outcome would be immortality or self-destruction. Violent magic unleashed during the ritual caused devastation throughout Shurima, but when the dust settled, Xerath emerged as an ascended being of pure arcane energy.

Free of flesh and bone, Xerath held nearly infinite power at his command. However, in the wake of his chaotic ritual, the mages of Shurima feared his careless disregard for life would bring ruin to the kingdom. After a terrible struggle they subdued Xerath, but they could not destroy his ascended form. Instead they trapped him within an enchanted sarcophagus and sealed him in an underground tomb. Eons passed, civilizations rose and fell, and Xerath's imprisonment was lost to memory. For centuries, Xerath's vast power tore away at the sarcophagus and weakened its spell. Finally, he willed forth a burst of magic that shattered his prison, but its core remained, containing Xerath and his power within its broken pieces. Seeking to rid himself of this burden, he was drawn to the magic of Valoran's nexuses and found he could absorb their power. Yet the nexuses had gatekeepers: petty mages known as summoners. Xerath knew his key to true freedom from his prison lay in gaining their trust, and he offered his power to the League of Legends.

'I have no need for vengeance. Time has brought ruin to the mages of Shurima and I alone remain.' – Xerath, the Magus Ascendant

英雄攻略發表Xerath的攻略

高手過招 - 積分爭奪戰
水晶之痕 - 據點攻略戰
大事記回報 * 英雄大事記補完中!

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參考攻略: 齊勒斯(一點都不像秘法師的秘法師) RANK中手心得 ( 作者:good60517 )

技能介紹與建議

Lv123456789101112131415161718
Arcanopulse [Q]
Locus of Power [W]
Mage Chains [E]
Arcane Barrage [R]
Ascended Form [被動]
技能分析
齊勒斯最強悍的輸出就是他的奧術脈衝 cd短 範圍aoe 距離又長

對線 會戰時都是關鍵技能 因此我會第一個點滿

雖然魔導軌跡先點滿 降cd的效果很明顯 不過會造成輸出不足的問題 因此我優先點一 最後點滿(倘若你是玩帶

士氣轟炸型的齊勒斯則可以優先點滿這招 這招的魔穿以及超短cd會讓你驚艷)

而一上6擁有大絕的齊勒斯是非常可怕的存在 被他一套e+r+q的連技 皮薄的中路通常不死也是半條命

輸出方式為E+R+Q+R+R+W+Q 這套連技是齊勒斯最基本的連段E 命中後先接R對方會不好閃躲
參考攻略: 齊勒斯(一點都不像秘法師的秘法師) RANK中手心得 ( 作者:good60517 )

出裝建議

起手裝
主要裝備
最終裝備
出裝分析
出門除了多藍戒起手之外也可以選擇速度之靴生命藥水


死亡之帽+黑魔禁書

是齊勒斯最核心的裝備 尤其是黑魔禁書 他的降低cd 魔攻 回魔 每樣都是幫助齊勒斯的利器

能早出就早出 倘若對方是勒布朗之類的高輸出角 則可以先選擇出巨人腰帶

催化神石

瑞萊的冰晶節杖時光之杖

而後期的小金人可以幫助齊勒斯再多爭取施放一次奧術脈衝的cd時間

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