6300 270
Joke Taunt Dance Laugh
性別 未知 種族 人造生命 故鄉 虛空
Health 507.68 ( +76 / perLv ) Mana 325.6 ( +45 / perLv ) Attack 54.9379 ( +3.14159 / perLv ) Armor 21.88 ( +3.5 / perLv ) MagicResist 30 HealthRegen 1.0848 ( +0.11 / perLv ) ManaRegen 1.2 ( +0.16 / perLv ) Critical 0 MoveSpeed 340 Range 525
生命 攻擊 技能 難度
I pass into the sudden glare. Blink. Blink, blink, blink. My eyes adjust and evaluate the landscape before me.

There's a scurrying. I look down to find a small, white creature standing on its hind legs, sniffing at my body. It intrigues me.

What use are you?

I analyze the creature. A flash of hot magenta light, a dust pile where it was quivering.

Mammalian... Nocturnal... Impeccable hearing. Incredibly weak. Yet they breed so prodigiously.

''Hm,'' I mutter to myself. Hopefully there will be more complex things to be found; those fascinate me.

Consume and learn: this is my purpose. The others who travel with me are primitive: kill and eat, kill and eat. I need to gather all available information - harvest any valuable resources.

Eventually, we come upon a destroyed city, save for one pristine tower. It appears to be protected - or intentionally left standing. I deconstruct the composition of the ruins. My analysis suggests this habitat was a place of great magic; I'm not surprised it was a target of such destruction. There is something compelling about the tower. While the others are off scavenging, I enter the citadel.

Cryptic instruments are strewn about. I examine one. Another flash of hot magenta light, another dust pile.

Fascinating: a tool to alter their concept of time.



From the state of the tower, it seems the owner departed only recently. The artifacts left behind have existed in more than one time and place. Some are more complex than others; all are more impressive than anything I have seen on this plane. Clearly, the owner knows things I have not encountered in any of my travels.

I require such knowledge.

Leaving the tower, I find the others closing in on the entrance, ready to destroy it as they have destroyed everything else we have met. They will only get in the way of my goal. There are some things the Void should not consume indiscriminately.

Without warning, I lash out a tentacle, its tip glowing white hot. Lightning arcs through the first creature, knocking it back. Its screams fade as I extend all three limbs, energy crackling between them, scorching the air where the streams meet. The other two run; they know what's coming.

Must they always flee?

I open my eye wide and unleash a beam of energy, following the escaping creatures. They are instantly reduced to ash. ''Hmm. Void-native melting point is inconsistent,'' I note.

But that is of no consequence. The hunger inside me grows. I am ravenous. Insatiable, as never before.

I have glimpsed the ultimate knowledge.

And I will have it.


綜合攻略 - 努力練等存IP
高手過招 - 積分爭奪戰
水晶之痕 - 據點攻略戰
大事記回報 * 英雄大事記補完中!


參考攻略:威寇茲 - POKE他到掛機! ( 作者:fb64110959 )


Plasma Fission [Q]
Void Rift [W]
Tectonic Disruption [E]
Life Form Disintegration Ray [R]
Organic Deconstruction [被動]
主Q 分裂電漿 平時POKE最主要傷害 距離遠 魔耗低 經過減CD只有5秒 附帶CC緩速70%!
可分裂的特點 就算對方縮在小兵後也可打中!不過真的很需要技巧 建議多練
畢竟這隻角色全都是指向技 要嘛都中傷害滿載 丟不中沒半點
只是對方走位好點 很難E到 技能延遲太明顯 若先Q中會更好命中

反物質瓦解儘量留著 那是你保AD最好用的那招 畢竟我們還是SUP來著的

生化射線這就是威寇茲輔助最好玩的一點了 很多人有個壞習慣 就是在塔下回城 順便逛百貨
1550的超長距離能幫助他更快回溫泉 跟拉克絲同理 但不需要太好裝備也能打出高傷害
參考攻略:威寇茲 - POKE他到掛機! ( 作者:fb64110959 )


出門盜竊簡直貼身打造 有魔攻回魔金錢跟額外傷害 POKE型專用
可不帶眼 就跟AD商量好一人插對面草叢 一人插上面草叢 但我天性謹慎 還是帶了 看你們家打野打完雙BUFF就插上面吧
如果對面李星嘉文一類的 建議真的要先帶眼 一支插上 一支插三角草叢
但不帶的好處就是能多買兩瓶藥 線上POKE的消耗可不小 這也是為什麼點出鍊金術師烹飪大師 可在線上多蹲一下 爭取先上六 儘量少回家 保持狀態 不過殘魔沒藥就果斷走吧
沒魔的威寇茲用處不高於砲車 因為你會噴300而砲車只會噴40 而你不比砲車難殺
一上六就可準備殺人了 若兵線偏我方 對方沒位移 可直接標記 直接在草叢中開生化射線
當然 能先反物質瓦解到更好 再下來就是你家AD的事了

先出黑魔禁書 這當真是最重要的一件 分裂電漿可以狂丟了
此時減CD已經35%冷卻也就3秒多 這可是一個有70%緩速的偽範圍技阿! 點滿了耗魔也就60
而若對面SUP索那索拉卡 那就更開心了 被動效果也有助於你大招刮殘血 免得一個治癒就破夢了


額外的12%的對方當前生命傷害 不小心被poke到2.3下就該回家了


黑魔完就該出眼石了 有了基本傷害保證就該盡盡SUP的本分了 若不想先出那就自行多買眼 視野越齊越好保證生命安全

若下路被壓 那先做黑魔小件後 就盡早出眼石 免得下路被抓會使情況更糟 另外就是 也沒錢出輸出了吧

鞋子基本選擇法穿 法師之靴 但這本來就是看情勢選擇的 對面機器人瑟雷西就買水星之靴逆風就輕靈之靴

主要裝備外的 就自行看情況判斷選擇 寫出的只是個人認為適合的




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