Twitch
6300 270
Ranged、Stealth、Carry
Joke Taunt Dance Laugh
性別 種族 人造生命 故鄉 Zaun
Health 525.08 ( +81 / perLv ) Mana 287.2 ( +40 / perLv ) Attack 55.46 ( +2.41 / perLv ) Armor 23.04 ( +3 / perLv ) MagicResist 30 ( +0.5 / perLv ) HealthRegen 1.2016 ( +0.12 / perLv ) ManaRegen 1.4512 ( +0.09 / perLv ) Critical 0 MoveSpeed 330 Range 550
生命 攻擊 技能 難度
H.I.V.E. Incident Report
Code Violation: Industrial Homicide
Casefile Status: Unsolved
Investigating Agent: Rol, P.

Team responded to report of suspicious character, criminal activity; proceeded to Sump Works, Sector 90TZ. Sector 90TZ notably absent. In its place: sinkhole, smoke, noxious fumes. Interviews with private security indicate urgent need for better private security.
Response team entered sinkhole. Toxic runoff had melted away building wreckage. Two survivors located, one partially liquefied and dripping off catwalk. Six deceased bodies found among wreckage, three of them partial; two appear to predate incident. Causes of death include acute deceleration, caustic liquidation, and/or fatal crossbow wounds. Unclear if lab's destruction was itself the perpetrator's motive or an attempt to cover tracks.

Survivor #1 (Ra Qintava, facility researcher) brought up for interview, but unable to provide statement due to 1) post-traumatic stress and 2) liquefaction of tongue and lower jaw. Awaiting toxin screen and prosthesis fitting.

Search-and-rescue discovered apparent shantytown constructed from refuse. Recovered items include:

57 waterlogged romance novels, illegible, with edits made in crayon
108 bottles, unlabeled (possible toxic runoff or discarded shampoo remnants)
200 pounds chewing gum (possible installation art project)
1 jar toenails, labeled by toe/finger, date, and mood
Survivor #2 (Valori Olant, Sludge Analyst) in recovery; regained lucidity following prolonged therapeutic electrocution. Statement transcript excerpt follows:

V.O.: GOT TO DO SOMETHING -
NURSE: She's lost so much blood --
P.R.: Her co-workers lost a lot more than that --
V.O.: IT'S STILL OUT THERE!
P.R.: Ma'am, I need you to focus. Tell me what he looked like.
V.O.: LIKE A RAT! (pause)
NURSE: Like a what?
P.R.: You mean, small? Beady-eyed? Sorta rat-faced -- ?
V.O.: I MEAN IT LOOKED LIKE A GIANT GODSDAMNED RAT! (pause). WITH A CROSSBOW! (pause).
P.R.: (to nurse) Can we moderate her painkillers?
V.O.: YOU'RE NOT LISTENING! IT'S A HOMICIDAL, PSYCHOPATHIC, GIANT FREAKING RAT!
IN A WAISTCOAT!
P.R.: Nurse?
NURSE: (injecting Olant's arm with sedative) On it.
[EDIT]
V.O.: We were just scientists, working on refining human waste into inexpensive baby formula... [EDIT] I saw - I don't know how else to - this crazed, enormous RAT - screaming at us! Kicking over vats! Spitting on our food! [EDIT] The lab was sealed. Industrial waste was spilling everywhere. Nowhere to run. [EDIT] I woke up in the dark. Well, the acid had melted my eyeballs. I could SMELL the twitchy bastard inches from my face. It said, 'NOBODY STEALS TWITCH'S JUICE!' cackled wildly, and skittered off... I can still smell it in my mind. OH MY GODS, I CAN STILL SMELL IT-

End transcript. At this point victim began screaming; has yet to stop.

[UPDATE: Qintava, Written Testimony]
Suspect summary, as reported:
NAME/KNOWN ALIASES: ''Twitch.''
SEX: Male (unconfirmed).
AGE: Unknown.
HEIGHT: 4'9'' (hunched)
WEIGHT: < 99 lbs. (wet).
DISTINGUISHING FEATURES: Is a giant rat.
STATUS: At large; armed, extremely dangerous; DO NOT ENGAGE.

H.I.V.E - Enforcing Progress!

英雄攻略發表Twitch的攻略

水晶之痕 - 據點攻略戰

英雄大事記

參考攻略:S9 新版圖奇下ad - 心得分享 ( 作者:GA448155 )

技能介紹與建議

Lv123456789101112131415161718
Ambush [Q]
Venom Cask [W]
Contaminate [E]
Spray and Pray [R]
Deadly Venom [被動]
技能分析
1等點E,然後EQ互點為主,上6點R,可以升就點,至於W點1就夠,因為W有升和沒升是一樣的,所以最後才點滿。
技能我不多做介紹,Q加攻速,E疊滿毒層爆發傷害,因為這兩招是圖奇的主要傷害技能,所以一定是這兩招互點。
但主e為主,因為升e主要是讓疊毒性爆發技能的傷害比較痛,當與敵人打架,敵人想要逃跑撤退,你扣著留一手的技能,如果比較痛的話,就能讓敵人誤判傷害,也會比較容易殺得到人。
參考攻略:S9 新版圖奇下ad - 心得分享 ( 作者:GA448155 )

出裝建議

起手裝
主要裝備
最終裝備
出裝分析
開場帶污濁藥劑出門,因為圖奇的技能很耗魔,帶污濁可以喝三瓶,每瓶回75魔,讓你對線不缺魔;血量125,喝3瓶總共能回375。
每次回補又能補足三瓶,效益很高,讓你對線無腦換血耗魔丟技能無壓力,而且喝污濁打人也有3秒15~30點的魔法傷害灼燒對方,不會輸給多蘭劍和多蘭盾,同時彌補了不是出多蘭劍的ad傷害少了8點,與出多蘭頓的被動回血。
整體來說,強度是:多藍劍=汙濁藥劑>多蘭頓
但開場帶多藍見出門,會有一個缺點,就是一開始只能買1瓶紅水,很容易被壓。
多蘭盾因為在打英雄的時候沒有附加傷害,所以跟對方打起來的話,尤其是在持續換血的情況下會顯得沒優勢,所以我不考慮出多蘭盾。
所以我都是第2趟回家,才會再補上一把多藍劍。
汙濁藥劑配多藍劍:有傷害、有回血、有灼燒被動,三個優勢。

前期裝:汙濁藥劑 多藍劍 忍足 反曲弓 比爾及沃特彎刀
主要裝備:汙濁藥劑 忍足 殞落 颶風箭
後期裝:忍足 殞落 颶風 無盡 水星彎刀
最後一項裝備:天使甲or魔提斯or幻影之舞

主要裝備,忍足、殞落、颶風箭,為什麼是選擇忍足,因為圖奇很軟,如果是出攻速鞋,空有攻擊力可是沒防禦力,很容易被秒,傷害扛不住被一套帶走的可能性很大,還不如讓自己坦一點,而且關鍵天賦是帶致命節奏,其實已經不太缺攻速,只要你坦力够,忍足搭配殞落配颶風開R,再讓致命節奏發動的6秒內,你就能射死敵人,前提是你要能夠坦得住敵人衝你的傷害。

簡單來說,就是配合敵人的節奏,拉長自己生存的空間,來換取輸出的時間,等待1.5秒後的致命節奏"發動後的6秒"狀態下,才是你真正輸出的時間。
我常常利用這套路,騙敵人來抓我,差不多就是等待聚集了2~3個敵人想抓我的時候,我才按殞落吸人瞬間給自己加跑速,一方面開R然後一邊往後走A一邊拉打,必要時按水星彎刀解控場,閃現也是用來躲控場或傷害,或是用來追擊敵人閃現射最後幾下用。

前五項裝備是綁定的,因為玩老鼠,出正規裝備很合理。
我不會考慮其他的裝備,因為出其他的裝備只會拖裝,會拖慢老鼠讓老鼠晚成型。

第六項出的裝備,我是看對面傷害取向如何,如果是ad傷害比較多就是出天使甲,如果是ap傷害比較多是就出魔提斯,如果是比較無壓力的話,那就出幻影之舞吧。

如果是撐到最後一格才賣掉污濁藥劑,可以說是功成身退,喝好喝滿。
如果撐到很後期才賣掉污濁藥劑,這期間總共所帶來的效益,絕對遠比帶多蘭之劍或是多蘭之盾或是汰除品還來得高,因為它替你省了不少水錢,一瓶水要50元,每次回補3瓶就是+150元,假如回補有超過10次,就是賺了將近1500元,而汙濁藥劑賣掉又可以賣200元。

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