熱鍵 : Q
Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.
Rumble torches his opponents, dealing 75/135/195/255/315 (+1) magic damage in a cone over 3 seconds. This spell deals half damage to minions and neutral monsters.
Danger Zone Bonus: Deals 50% bonus damage.
熱鍵 : W
Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.
Rumble tosses up a shield for 2 seconds that absorbs 50/80/110/140/170 (+0.4) damage. Rumble also gains an additional 10/15/20/25/30% Movement Speed for 1 second.
Danger Zone Bonus: 50% increase in shield health and Movement Speed.
熱鍵 : E
Rumble launches a taser, electrocuting his target with magic damage and slowing their Movement Speed. A second shot can be fired within 3 seconds. While in Danger Zone the damage and slow percentage is increased.
Rumble shoots his opponent with up to 2 tasers, dealing 45/70/95/120/145 (+0.4) magic damage and applying a stacking slow of 15/20/25/30/35% for 3 seconds.
Danger Zone Bonus: Damage and slow percentage increased by 50%.
After using this ability you may cast it a second time at no cost within 3 seconds.
大絕 : R
Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.
Rumble launches a line of rockets that creates a burning trail for 5 seconds. Enemies in the area have their Movement Speed slowed by 35/35/35% and take 130/185/240 (+) magic damage each second.
You can control the placement of this attack by clicking and dragging your mouse in a line.
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.