6300 270
Joke Taunt Dance Laugh
性別 種族 人類 故鄉 TheInstituteofwar
Health 576.48 ( +86 / perLv ) Mana 334 ( +47 / perLv ) Attack 57.544 ( +3.3 / perLv ) Armor 26.46 ( +3.75 / perLv ) MagicResist 32.1 ( +1.25 / perLv ) HealthRegen 1.6748 ( +0.11 / perLv ) ManaRegen 1.7252 ( +0.14 / perLv ) Critical 0 MoveSpeed 325 Range 175
生命 攻擊 技能 難度
Once, Nautilus was a sailor commissioned by the Institute of War to explore the uncharted reaches of the Guardian's Sea. This expedition took him deep into unknown waters where he and his crew found a vast section of black oozing liquid that none of the crew could identify. Though their job was to investigate anything new that they found, no man aboard was willing to brave the murk except Nautilus. Only moments after he donned the hulking diver's suit and climbed over the ship's rail, something lurking in the muck grabbed hold of him. He clung to the side of the ship, but the thing below pulled him fiercely, rocking the entire ship. The other sailors grew afraid and made a terrible decision. As he stared and pled for help, they wrenched his grip free of the rail. He tumbled into the ink, grabbing the anchor in futile desperation. Dark tendrils enveloped him and he could do nothing but watch as the dimming outline of his ship faded away. Then everything went black.

When Nautilus awoke, he was something... different. The great iron suit had become a seamless shell around him, concealing whatever awful truth lay inside. All the details of his memory seemed fuzzy and indistinct but one fact remained clear: he was left here, alone in the sunless depths, to die. In his hands he still clutched the anchor that belonged to the men who had condemned him. Having no other purpose, he took this clue and trudged - too heavy to swim or run - in search of answers. He wandered without direction or sense of passing time in what felt like an eternal dream. By the time he stumbled upon the shores of Bilgewater, he could find no traces of the man he was. No house, no family, no life to which he could return. Terrified sailors who'd heard his tale directed Nautilus back to the Institute, but the summoners refused to relinquish the names of the others they commissioned. By then Nautilus had learned about the League of Legends and there he saw an opportunity to discover and punish those responsible for the time and life he lost.

''When consumed by utter darkness, there is nothing left but forward.''
-- Nautilus


綜合攻略 - 努力練等存IP
水晶之痕 - 據點攻略戰


參考攻略:納帝魯斯 - 後期醬油? 只是你不會玩而已 ( 作者:DS11141 )


Dredge Line [Q]
Titan's Wrath [W]
Riptide [E]
Depth Charge [R]
Staggering Blow [被動]
先W先E都可以 各有其用法 下次有空跟大家介紹
現在先說 大部分的角色都可以先點E對抗 除了菲歐拉先點W也許會有奇效
參考攻略:納帝魯斯 - 後期醬油? 只是你不會玩而已 ( 作者:DS11141 )


為什麼不出坦? 出坦完全浪費了這隻角色最強大的優勢技能E

分析一下 這隻角色全部招數都吃AP 血量對於他的幫助就是稍微增加盾的厚度
很遺憾的告訴你 由於一開始CD長的緣故 基本上沒有辦法在角色上有任何優勢 最主要的問題就在於出血坦物攻打主動完全沒辦法取得換血上的優勢 再加上沒有技能加成就算你剛好遇到比較弱的上路 取得一點優勢 但若是不能及早帶起風向 到了後期你就會淪為一個沒輸出的坦克 後果怎麼樣就不用我多說了吧(別跟我說甚麼團隊 這遊戲就是要自己又坦又痛才能贏)

而出AP最大的好處呢 就是能完全發揮這隻角色的優勢
第一 他的E傷害不是普通的高+範圍緩速+CD短(要我說這穩妥是遊戲中排名前幾的神招)
第二 出全AP絕對可以秒了對面任何一支脆皮(加上隊友) Q和R如此強大的強開招示(這兩招的AP加成不低)
第三 在線上可以有強大的換血能力 尤其是刺客角(蠻王上六是另外一回事) 想上你就開盾擋傷害 再開E跑給他追 想穩濃 就開盾上去AE聯招 基本上吃了兩次E之後你就可以準備接他一套了 鬥士稍微坦一點 但是初期仍然能佔上風(打平鱷魚也不是甚麼問題) 再加上你強的大留人能力 就算稍微不利 也能靠E在塔下穩濃 主動被動皆有強大的優勢

基本上單排要爬分傳送是不可少的 基本上最重要的時間點就是 你上六但是下路還沒六的時候 (很重要但是我不打算說三遍) 知道這隻角色恐怖在甚麼地方ㄇ 他的大決是指定範圍擊飛 而且距離不短 抓到機會傳到下路 越塔拿兩顆頭也不是甚麼問題 所以全AP很重要! 不管你能坦多少招 讓對方一招都放不出來才是最強的!

然後順風的情況下冰霜之心越晚出越好 雖然他有減CD 但順風的情況 基本上你都能一套秒了對面 不需要坦
再來他的E AP加成不高 所以出法穿比較實用 但是如果你剛好遇到各種銅牌對手 想出死帽我也是不反對啦(攤)




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