Nami
6300 270
Support、Mage
Joke Taunt Dance Laugh
性別 種族 未知 故鄉 未知
Health 489.32 ( +74 / perLv ) Mana 377.24 ( +43 / perLv ) Attack 51.208 ( +3.1 / perLv ) Armor 19.72 ( +4 / perLv ) MagicResist 30 HealthRegen 1.0848 ( +0.11 / perLv ) ManaRegen 1.8 ( +0.08 / perLv ) Critical 0 MoveSpeed 335 Range 550
生命 攻擊 技能 難度
Nami channels the primal energies of the ocean, harnessing its mystical restorative properties and commanding the raw power of the tides themselves. Though many doubted her, Nami had the bravery and determination to take on a dangerous quest when no one else would. Now her people believe she is the Tidecaller, a chosen one destined to complete a quest essential to the survival of her entire race.

The Tidecaller's sacred duty is to acquire a moonstone, a powerful object found only in the towering reaches of the surface world. Her people, the Marai, rely on the moonstone's light to ward off the terrors of the depths. However, the stone's power lasts only one hundred years. Before its light fades, the Tidecaller must journey into the Great Deep, retrieve an abyssal pearl, and carry it to the surface. There, on the night of the winter solstice of the hundredth year, the Tidecaller makes a ceremonial exchange with a landwalker bearing a moonstone. By trading the pearl for the moonstone, the Tidecaller ensures the survival of the Marai for another century.

However, in Nami's time, as the hundred years drew to a close, no Tidecaller had been found. Without a chosen one to complete the quest, her people would face disaster, but the Marai waited in faith that the Tidecaller would appear. Nami refused to sit idle, insisting that without a Tidecaller to save them, someone had to act. Bravely, she decided to begin the quest herself and ventured alone into the dangerous depths. None expected her to survive, but after six days of battles with untold horrors, Nami returned with the pearl in hand. The Marai hailed her as the new Tidecaller. All that remained was for Nami to journey to the surface and complete the exchange.

When Nami arrived at the surface, however, she found only an empty shore. She waited for days in a mystic cove, unsure of what to do. In all the legends of the Tidecallers, the bearer of the moonstone had never failed to arrive. Nami faced a choice. She knew the surface world only through tale and rumor, but the survival of the Marai depended upon her. Summoning the tide to bear her ashore, Nami began her search for the moonstone and became the first of her kind to explore the world above the ocean. She left her home behind, and vowed not to return until she had completed the Tidecaller's quest.

''I am the tide, and I cannot be turned.''
-- Nami

英雄攻略發表Nami的攻略

水晶之痕 - 據點攻略戰
大事記回報 * 英雄大事記補完中!

英雄大事記

參考攻略:姐不游河道,我是下路悠游的一條魚 - 娜米 ( 作者:one1399 )

技能介紹與建議

Lv123456789101112131415161718
Aqua Prison [Q]
Ebb and Flow [W]
Tidecaller's Blessing [E]
Tidal Wave [R]
Surging Tides [被動]
技能分析
正常娜米點法,主W副E,有R點R,若你對你的指向技很有把握也可主W副Q。

下面介紹技能


【被動】
疾速波濤 :當娜的米技能擊中友方英雄時,他們會提高跑速一小段時間。

☆ 補充說明:這被動無論是要逃跑時還是要追擊時會顯得特別OP,記得在追趕敵方時要砸技能在自己或隊友身上,追到時可利用深海恩賜普攻緩速敵方。



【Q】
禁錮水牢 :施放一個大水泡到指定區域,對敵人造成 75/130/185/240/295﹝+0.5﹞魔法傷害和暈擊效果,持續 1.5 秒。

☆ 補充說明:CD長,具有擊飛效果,可和犽宿的奪命氣息搭配

★ 對線時:有把握AD不會被抓、抓得到對方下路才放,會戰時這招很好抓人,只要不要太歪基本都可以抓個2、3隻。



【W】
跳躍水柱 :放出一道跳躍的水柱在友方和敵方英雄間彈跳,最多可命中 3 個不同目標。。
友方英雄: 回復 65/95/125/155/185 (+)生命,接下來會彈跳到周圍的敵方英雄身上。
敵方英雄: 造成 70/110/150/190/230 (+0.5) 魔法傷害,接下來會彈跳到周圍的友方英雄身上。

☆ 補充說明:他的傷害和回復量會隨著彈跳次數減少,不會同時彈兩次隊友或隊友(隊 敵 隊or敵 隊 敵),可補可攻,距離也頗長。
★ 對線時:當敵方Sup來騷擾你家AD時,偷偷的把跳躍水柱放在你家AD上,可補AD又可消耗對面Sup血量,記得他的彈跳特性,多利用隊友或敵隊做騷擾和回血。



【E】
深海恩賜 :短暫強化一位友方英雄,持續 6 秒或是 3 次普攻後消失。獲得恩賜的英雄普攻造成額外 25/40/55/70/85 (+0.2) 魔法傷害並且緩速目標 15/20/25/30/35% (+%),持續 1 秒。

☆ 補充說明:追擊時套在可普攻到敵方的隊友,較容易追擊成功,共三下。

★ 對線時:通常禁錮水牢抓到時,AD普攻得到深海恩賜就套到AD身上,對面要後退時就套在自己身上普攻緩速對面下路,增加AD的輸出時間。

☆ 補充說明:哪些英雄的技能可觸發深海恩賜? (待補充)
EZ的秘術射擊
好運姐的彈射
犽宿的鋼鐵暴雪

(法洛士的腐敗箭雨在有深海恩賜的時候,會有水灑下去外加原本紅箭的效果,有興趣的可以試試,很漂釀 XD)



【R】
驚滔駭浪 :呼喚一道巨大的海潮衝向敵人,途中經過的敵人會被擊飛到空中、降低 50/60/70% 跑速和受到 150/250/350 ﹝+0.6﹞魔法傷害。移動的距離越遠,造成緩速的效果越久。緩速效果最少持續 2 秒,最多持續 4 秒。

☆ 補充說明:範圍頗大,CD不算長,前進速度緩慢,具有擊飛效果,可和犽宿的奪命氣息搭配。

★ 對線時:禁錮水牢抓到對面下路其中一隻時就可直接開大打一波,驚滔駭浪有把握放得到在先丟接禁錮水牢一套,通常都可帶走一隻,會戰中不要隨便用驚滔駭浪開戰,有定到輸出才接驚滔駭浪,因為他前進真的很慢,容易空大,驚滔駭浪比起用來開戰,反開更適合將它的效果發揮到最大。
參考攻略:姐不游河道,我是下路悠游的一條魚 - 娜米 ( 作者:one1399 )

出裝建議

起手裝
主要裝備
最終裝備
出裝分析
☆ 起手裝:這裡的紅水應該會變成好吃又可愛的餅乾,起手沒意外的話兩紅兩藍出去,娜米蠻缺魔的,所以這裡一定要帶魔法藥水,如果遇到上2就可GANK的JG,對線要打壓一定要買潛行守衛

★ 主要裝備:娜米是一隻蠻缺魔的Sup角,尤其需要長期待在線上作支援的時候,米凱的魔鍋幾乎是必出,回魔快-CDR10%又可保人,有經濟時重支援就先出疾行之靴再出視介之石,長期待在下路線上的話就先出視介之石,一般都先把盜竊之刃合成霜牙在下路做Poke賺錢,眼石和五速出了才把魔鍋合上去。

☆ 最終裝備:到後期團戰和視野的掌控變得相當重要,我一般都會先把霜牙合成霜后宣言,小範圍緩速很方便,先丟緩技能也比較好中,裝出完有錢買真視守衛出門必帶,看對面物攻多還魔攻多擇一撐坦,也可撐血量,最後把視介之石合成紅寶視介石,有閒錢可以考慮把疾行之靴換成輕靈之靴


☞ 注意:
冷卻CD最高只能-到40%,撐再多效果也沒用哦!
一般來說,輔助最後都會留一格是放真視守衛的,你不想放也可以,以上出裝參考用。

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