Karma
3150 270
Support、Ranged
Joke Taunt Dance Laugh
性別 種族 人類 故鄉 Ionia
Health 522.44 ( +83 / perLv ) Mana 374 ( +50 / perLv ) Attack 53.544 ( +3.3 / perLv ) Armor 20.384 ( +3.8 / perLv ) MagicResist 30 HealthRegen 1.1248 ( +0.11 / perLv ) ManaRegen 1.7 ( +0.16 / perLv ) Critical 0 MoveSpeed 335 Range 525
生命 攻擊 技能 難度
Karma is a woman of indomitable will and unbound spiritual power. She is the soul of Ionia made manifest and an inspiring presence on the battlefield, shielding her allies and turning back her foes. A strong leader torn between tradition and revolution, Karma seeks to protect the peace of Ionia - by force if necessary.

Karma once lived a tranquil life in a small Ionian village. Led by elder monks, the villagers practiced a tradition of benevolent magic and pacifism. Known for her powerful connection to the spiritual realm and beloved as a just mediator amongst her people, Karma embraced these traditions as an essential aspect of the enlightenment sought by all Ionians.

Her inner peace was tested when the armies of Noxus invaded Ionia. While the village's elder monks insisted their peaceful ways would spare them from violence, Karma had heard enough tales of Noxian cruelty to openly question the elders' wisdom. Stern and unmoving, they told her to trust in tradition. When the invaders marched on the village, the elder monks rode out to negotiate a bloodless end to the battle. The Noxian general was offended by their show of weakness and slaughtered the monks himself as he ordered his soldiers to strike the village.

As the Noxians advanced, the villagers prepared to accept death, bound to their peaceful vows. But Karma would not accept death and instead saw another way: sacrificing a single life to spare many others. To save her people, she drew upon the power within and summoned the full force of her will. A burst of spirit fire emerged from her body and spiraled towards the Noxian general. The flame took the form of twin dragons, the symbol of Ionia itself. It was the first time Karma had ever used her powers to harm instead of protect, and neither she nor the villagers had ever seen anything like it. When the magic subsided, the general had fallen before her and his soldiers had scattered. The opposing forces surrendered to Karma's strength leaving her people, and their traditions, untouched.

While the war raged on, Karma became a formidable leader of the Ionian resistance, but the conflict did not end when Noxus's armies fled the Ionian shores. Ionia became divided between the resistance fighters who craved vengeance and the monks who demanded a return to spiritual tradition. Karma saw a third path, one that combined the strength Ionia found in war with the peaceful traditions the nation still held dear. She now seeks to return her ravaged land to an enduring peace.

''Your spirit is something no one can take from you. Use it wisely.''
-- Karma

英雄攻略發表Karma的攻略

英雄大事記

參考攻略:卡瑪 - 你這麼痛還宣揚什麼和平!直接一扇子下去就搞定!上中下路通吃的變態! ( 作者:fw820924 )

技能介紹與建議

Lv123456789101112131415161718
Inner Flame [Q]
Focused Resolve [W]
Inspire [E]
Mantra [R]
Gathering Fire [被動]
技能分析
起手Q基本上應該沒有意外,但是如果是個團隊五排且確定要打一等團,可以E或W起手看你們CC夠不夠多,夠就E不夠就W。然後一個好的卡瑪要學會掌握丟Q的方式──些許的預判,不是說一定要把Q丟到對方身上或者將對方納入Q的範圍。基本上Q的飛行時間頗長,如果己方有一個殘血的小兵且跨越兵線那麼對面一定會補這隻近戰小兵,這時候就是要往自家小兵身上砸Q,而近戰小兵嘛,一定是在尻對面遠程兵,就算Q沒直接命中對方也會因為碰到遠程兵爆炸,對面就會莫名被你爆滿臉,既不需要太接近對方又能用Q的爆炸範圍蹭一波血量。然而這只是其中一個小技巧,後面我們再詳述。
參考攻略:卡瑪 - 你這麼痛還宣揚什麼和平!直接一扇子下去就搞定!上中下路通吃的變態! ( 作者:fw820924 )

出裝建議

起手裝
主要裝備
最終裝備
出裝分析
看你走單人還雙人,單人就是多蘭起手,這是為了確保藍量。雙人線就是藍水晶,如果對於自己控藍有信心,竊盜也是個優秀的選擇,我個人雙人線多半會選竊盜,除非對面有很硬比如機器人之類的坦克型SUP。

中期便當盒(催化)是不論順逆最好要帶在身上的東西,憋也要憋出來,尤其單人線,可以吃兵的情況下就算到了6等都沒有擊殺也能出得起。順風就順便把閃耀出了,但是通常不建議,風箏的時候自己上去A人是很不明智的操作。藍水晶起手的話可以考慮升級成女神,因為天使杖的盾神TM厚,加上下一把基本出冰杖,一個坦到讓人想哭的卡瑪就出爐啦~這種出法我試過能在順風的劫的連招裡活下來,接下來.....嘿嘿嘿~

後期時光優先,順風的話巫妖倒是可以先出,但是之後要接冰杖,不坦的卡瑪生存能力太差。時光疊出來之後準備黎安卓或者是冰杖或者是禁書,這三個都是能加強卡瑪輸出不足的裝備,而且都有坦或者-CD。

總之卡瑪的核心思想就是能多坦就多坦,咱們不比輸出,咱們比誰盾厚!

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