Heimerdinger
3150 270
Pusher、Ranged、Mage
Joke Taunt Dance Laugh
性別 種族 約德爾族 故鄉 Piltover
Health 476 ( +75 / perLv ) Mana 307.2 ( +40 / perLv ) Attack 55.536 ( +2.7 / perLv ) Armor 19.04 ( +3 / perLv ) MagicResist 30 HealthRegen 2.2016 ( +0.35 / perLv ) ManaRegen 1.2 ( +0.16 / perLv ) Critical 0 MoveSpeed 340 Range 550
生命 攻擊 技能 難度
From the Journal of Professor Cecil B. Heimerdinger

10.14

09:15

Current meteorological conditions in Bandle City seem optimal. Atmospheric pressure is ideal for today's experiments!

Running a fifth trial for my Tridyminiumobulator this afternoon. Some fine tuning is required; singed my mustache. Need to adjust the energy throughput.

16:00

Tridyminiumobulator is still not maintaining intended proper energy efficiency! Necessary to run more numbers. In the meantime, I have found something else that's very intriguing.

While returning home after today's tests, I passed a gaggle of young yordles throwing a spherical projectile at each other. It's a simple enough concept: throw the object at someone, catch it, throw it at another yordle, repeat. But yordle miscalculations result in several errors! They throw with inconsistent accuracy and force, and the ''ball'' (as they refer to it) is frequently dropped... There are many ways for this process to be improved. According to my calculations, and after collecting data from the participants, if the pitching was consistent in both speed and arc there would be a 44.57% increase to fun! I need to ponder this for the evening.

10.15

05:20

Eureka! I've devised a solution.

I've invented an automated ball pitcher. Current name: H-28G. It employs a consistent speed and trajectory, ensuring that the recipient will always be able to catch the ball. It redirects itself to the nearest yordle (if there is more than one in the vicinity) ensuring everyone has a turn. I'll take it to the young yordles today and demonstrate my invention.

Also: spilled toxic acid on my shoes this morning. Bothersome.

10:30

Tested the automated pitcher today. It did not go as planned. The young ones were excited enough about my invention, but, when the machine was turned on, it was far too powerful! Even at its lowest setting it completely knocked a yordle off his feet. Clearly, I overestimated the velocity behind their throws... I'll return soon to make adjustments.

But my priority, for now, is the Tridyminiumobulator; I must fix its complications before lunch. Once it's in good shape, I'll need to test it somewhere else. Bandle City is proving insufficient for field research.

10.16

15:55

Apparently, there's a giant in town. A highly annoying anomaly. The noise outside is disturbing my research!

Must check fish tank today. They've been strangely quiet...

10.17

10:40

I have heard that many yordles have been injured due to the giant-related disturbance. If this doesn't stop soon, intervention will be necessary! I hope H-28G is still intact. I would lose a lot of time if it has to be rebuilt.

16:30

Everything is quiet again. It seems that the giant came to his senses and ran off. I need to gather H-28G tomorrow, once I've finished with more pressing matters. I've almost perfected the Tridyminiumobulator!

10.18

08:30

Today has been quite eventful already. I was surprised by a knock at my door. It seemed like the entire city was standing in front of my house. Normally, when a crowd has gathered, it's because they have some petty grievance about my work. But this time, they were celebrating!

Astonishingly, it seems one of the young yordles took advantage of the H-28G prototype I had left behind amidst the giant tomfoolery. He proved to be innovative, and repurposed the invention into a makeshift turret. It's powerful enough to scare off a giant - imagine that! What an ingenious little fellow.

I wish I could employ his like-minded encephalon in the near future - I have big plans and his assistance could be valuable - but he'd have to leave Bandle City. The scope of my plans necessitates a more expansive testing ground.

Runeterra should suffice!

英雄攻略發表Heimerdinger的攻略

高手過招 - 積分爭奪戰
水晶之痕 - 據點攻略戰
大事記回報 * 英雄大事記補完中!

英雄大事記

參考攻略:丁丁解說 漢默丁丁丁丁 砲塔poke流 ( 作者:ton200168 )

技能介紹與建議

Lv123456789101112131415161718
H-28G Evolution Turret [Q]
Hextech Micro-Rockets [W]
CH-2 Electron Storm Grenade [E]
UPGRADE!!! [R]
Techmaturgical Repair Bots [被動]
技能分析
H-28G 進化炮臺
漢默丁格放置一個微型機槍炮臺攻擊敵人,配備了光束炮攻擊(炮臺對防禦塔造成一半的傷害)。
放置炮臺在目標區域,炮臺會優先攻擊漢默丁格的目標及攻擊他的敵人。炮臺的生命會隨著漢默丁格的英雄等級增加而隨之提高,漢默丁格離開炮臺所在區域炮臺就會自動關閉。漢默丁格每 秒可以儲存一座炮臺,最多可以儲存 1/1/2/2/3 座炮臺。


這是漢默丁格最重要的一個技能 距離炮塔太遠砲塔就不會打人 還由對復有範圍技的敵人砲塔不要放太近 以免一次砲塔全沒了

補充 砲塔可以放3角形(對進攻角)和1字形

______________________________________________________________________________________________

高科技微型火箭
漢默丁格朝滑鼠游標的方向發射密集的長程火箭。

用來poke的(後期很痛)

______________________________________________________________________________________________

CH-2 暴風手雷
漢默丁格向目標區域投擲暴風手雷,對敵方單位造成傷害,暈眩直接命中的目標,並緩速周圍單位。

丟這個後,如果打中就會有暈眩,如果丟中了.就直接開R+W,敵人不是死就殘血

_____________________________________________________________________________________________

升級!
漢默丁格升級了他的技能,使其在下次攻擊中獲得強大的效果。
讓下一個施放的技能附帶額外效果並取消技能魔力消耗。重新啟動此技能來取消施法。

H-28Q 究極炮臺: 在場上放置炮臺,使用砲彈造成 80/100/120 (+) 魔法傷害,並用光束炮造成 200/270/340 (+0.7) 魔法傷害,持續 8 秒。此炮臺擁有濺射傷害,並對減益效果免疫,其攻擊還可以減速目標 25% ,持續 2 秒,每次攻擊將會替光束炮充能 20%,並且不算在場上固定炮臺數量中。

再逃不掉時or單挑時放

海克斯疾速火箭: 發射出四波火箭,每波造成 135/180/225 (+) 魔法傷害。被多發火箭打中的敵方英雄及野怪將會受到較少傷害,最多 500/690/865 (+)。

有夠痛XD

CH-3X 閃光飛彈: 丟出一個會爆炸 3 次的彈跳手榴彈,造成 150/200/250 (+)魔法傷害。暈眩及緩速的區域都變大,此外,緩速能力變成 80%。

會戰時的強控場
參考攻略:丁丁解說 漢默丁丁丁丁 砲塔poke流 ( 作者:ton200168 )

出裝建議

起手裝
主要裝備
最終裝備
出裝分析
出裝不是死的,你可以看你想怎樣出都可以

我寫的主要裝備有照順序出的

(之後我會補)

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