Heimerdinger
3150 270
Pusher、Ranged、Mage
Joke Taunt Dance Laugh
性別 種族 約德爾族 故鄉 Piltover
Health 476 ( +75 / perLv ) Mana 307.2 ( +40 / perLv ) Attack 55.536 ( +2.7 / perLv ) Armor 19.04 ( +3 / perLv ) MagicResist 30 ( +0.5 / perLv ) HealthRegen 1.4 ( +0.11 / perLv ) ManaRegen 1.2 ( +0.16 / perLv ) Critical 0 MoveSpeed 340 Range 550
生命 攻擊 技能 難度
From the Journal of Professor Cecil B. Heimerdinger

10.14

09:15

Current meteorological conditions in Bandle City seem optimal. Atmospheric pressure is ideal for today's experiments!

Running a fifth trial for my Tridyminiumobulator this afternoon. Some fine tuning is required; singed my mustache. Need to adjust the energy throughput.

16:00

Tridyminiumobulator is still not maintaining intended proper energy efficiency! Necessary to run more numbers. In the meantime, I have found something else that's very intriguing.

While returning home after today's tests, I passed a gaggle of young yordles throwing a spherical projectile at each other. It's a simple enough concept: throw the object at someone, catch it, throw it at another yordle, repeat. But yordle miscalculations result in several errors! They throw with inconsistent accuracy and force, and the ''ball'' (as they refer to it) is frequently dropped... There are many ways for this process to be improved. According to my calculations, and after collecting data from the participants, if the pitching was consistent in both speed and arc there would be a 44.57% increase to fun! I need to ponder this for the evening.

10.15

05:20

Eureka! I've devised a solution.

I've invented an automated ball pitcher. Current name: H-28G. It employs a consistent speed and trajectory, ensuring that the recipient will always be able to catch the ball. It redirects itself to the nearest yordle (if there is more than one in the vicinity) ensuring everyone has a turn. I'll take it to the young yordles today and demonstrate my invention.

Also: spilled toxic acid on my shoes this morning. Bothersome.

10:30

Tested the automated pitcher today. It did not go as planned. The young ones were excited enough about my invention, but, when the machine was turned on, it was far too powerful! Even at its lowest setting it completely knocked a yordle off his feet. Clearly, I overestimated the velocity behind their throws... I'll return soon to make adjustments.

But my priority, for now, is the Tridyminiumobulator; I must fix its complications before lunch. Once it's in good shape, I'll need to test it somewhere else. Bandle City is proving insufficient for field research.

10.16

15:55

Apparently, there's a giant in town. A highly annoying anomaly. The noise outside is disturbing my research!

Must check fish tank today. They've been strangely quiet...

10.17

10:40

I have heard that many yordles have been injured due to the giant-related disturbance. If this doesn't stop soon, intervention will be necessary! I hope H-28G is still intact. I would lose a lot of time if it has to be rebuilt.

16:30

Everything is quiet again. It seems that the giant came to his senses and ran off. I need to gather H-28G tomorrow, once I've finished with more pressing matters. I've almost perfected the Tridyminiumobulator!

10.18

08:30

Today has been quite eventful already. I was surprised by a knock at my door. It seemed like the entire city was standing in front of my house. Normally, when a crowd has gathered, it's because they have some petty grievance about my work. But this time, they were celebrating!

Astonishingly, it seems one of the young yordles took advantage of the H-28G prototype I had left behind amidst the giant tomfoolery. He proved to be innovative, and repurposed the invention into a makeshift turret. It's powerful enough to scare off a giant - imagine that! What an ingenious little fellow.

I wish I could employ his like-minded encephalon in the near future - I have big plans and his assistance could be valuable - but he'd have to leave Bandle City. The scope of my plans necessitates a more expansive testing ground.

Runeterra should suffice!

英雄攻略發表Heimerdinger的攻略

高手過招 - 積分爭奪戰
水晶之痕 - 據點攻略戰

英雄大事記

參考攻略:漢默丁格 - POKE之王 ( 作者:fb00000265781179 )

技能介紹與建議

Lv123456789101112131415161718
H-28G Evolution Turret [Q]
Hextech Micro-Rockets [W]
CH-2 Electron Storm Grenade [E]
UPGRADE!!! [R]
Hextech Affinity [被動]
技能分析
科技魔法維修機器人
很棒的天生技,讓你面對騷擾也不怕,可以一直賴在線上不走,而且靈氣可以補所有範圍內的友軍包括塔,你可以利用這招積極的POKE換血

H-28G 進化炮臺
泡麵頭的第一看家技能,可以快速吃兵&推塔,然後跑到別路去玩耍。而且對於早期控制小龍有極大的幫助,在6等時和你的打野者搭配的好的話,可以快速吃掉一隻龍。或是用來吃藍、當眼,都是不錯的用途。而且後期會戰發生時,這招配上大覺會是一個還OK的輸出,如果對面沒有拆掉砲台,就要一直忍受緩速30%,非常煩人~

高科技微型火箭
可以說是泡麵頭的精華所在,可以有效的消血而且保持安全的距離,假如你有足夠的魔力,這招會變成敵人的惡夢。缺點就是非常容易推線,尤其是搭配砲台的時候,而且要有效的命中敵方英雄也需要推線。用這招的最好時機是:敵方英雄剛好是離你最近的三個人之ㄧ,就馬上按下你的W,這樣就保證命中了!這招在對線期最好CD一好就對對方丟一下,保証對方會被你煩死!!

CH-1 震盪手雷
這招很難中所以最後再點滿,不然傷害跟效果都算是很不錯的,初期6~10等點1就好,用在防GANK。前期為了控魔盡量不要丟,後期會戰可以扣著專門對付突進角,或是對著對面的AD CARRY丟下去,就算沒暈到,致盲的3秒也夠隊友把他收拾掉了~

升級!!!
頗雞肋的一招大招,因為給的能力都是5V5時才比較用的到,所以等到大約10等才點。會戰時優先開,可以大幅增加你的閃光彈命中率~


假如對面打野者常常來中路觀光的話,可以考慮LV4時點1等E,然後六等時點R,可以抵抗騷擾,否則基本上技能的點法大都是W>Q>R>E

參考攻略:漢默丁格 - POKE之王 ( 作者:fb00000265781179 )

出裝建議

起手裝
主要裝備
最終裝備
出裝分析
一開始以鞋+3水為主,或是出多蘭戒也OK,接著中期目標是出2多蘭戒+法穿鞋+死亡之帽,以快速把中路的兵洗掉並推掉中塔為目標,之後去GANK或幫拆其他路。泡麵頭是個蠻需要隊友的角色,出完死帽並保持身上有藍BUFF就可以集合推塔了,接著出魔穿杖,順風的話差不多就GG了,假如還沒有GG,再出沙漏、冰杖,最後才出大天使。泡麵頭雖然很需要魔,可是出女神之淚我覺得有點拖裝以至於傷害不足,以兩多蘭戒墊檔會是比較好的選擇

時光之杖--很棒的道具,不過泡麵不需要像魔甘娜一樣進場開大覺控場,而是要保持距離POKE對手,所以不採用,當然假如你打的很順風的話就可以出。
深淵權杖當你遇上如勒布朗等初期比你更強勢而且有秒殺你可能的英雄,初期出個740元負極斗篷後再轉成魔防杖會是個不錯的選擇
黑魔禁書你所需要的CDR、回魔,天賦&符文已經給你了,剩下以藍BUFF就能補足了,除非隊上有比你更需要藍BUFF的人,不然不要出這樣道具。
遠古意志雖然是很棒的道具,有+AP及技能吸血的靈氣,假如隊上偏AP而其他人都沒出的話,就可以考慮出,不然大部分都不會需要由泡麵頭來出這樣道具。

英雄對線攻略

英雄造型預覽

相關影片

更多影片 ( 27 )

相關圖片/同人作品

更多同人作品

同類型英雄

更多英雄

社群討論

<< 回英雄列表 錯誤回報