FiddleSticks
1350 160
Jungler、Ranged、Mage
Joke Taunt Dance Laugh
性別 未知 種族 人造生命 故鄉 TheInstituteofwar
Health 524.4 ( +80 / perLv ) Mana 400.12 ( +56 / perLv ) Attack 48.36 ( +2.625 / perLv ) Armor 20.88 ( +3.5 / perLv ) MagicResist 30 HealthRegen 1.1216 ( +0.12 / perLv ) ManaRegen 1.2 ( +0.16 / perLv ) Critical 0 MoveSpeed 335 Range 480
生命 攻擊 技能 難度
For nearly twenty years, Fiddlesticks has stood alone in the easternmost summoning chamber of the Institute of War. Only the burning emerald light of his unearthly gaze pierces the musty darkness of his dust-covered home. It is here that the Harbinger of Doom keeps a silent vigil. His is a cautionary tale of power run amok, taught to all summoners within the League. Decades ago, there existed a powerful rune mage from Zaun - Istvaan. At the end of the fifth Rune War, he became one of the League's first summoners. Too much a prisoner to the old ways of magic, Istvaan stepped further and further outside the rules of conduct in the League. In what was ultimately his last match, his reach finally exceeded his grasp. Sealing himself inside the easternmost summoning chamber, he began incanting the most forbidden of rituals - an extra-planar summoning.

What exactly happened inside that chamber remains unknown. No champion came to represent Zaun that day in Summoner's Rift. Only silence echoed back from repeated knocks on the chamber door. The first apprentice who entered was cut down immediately by an unearthly scythe. What few who followed and survived were driven mad by fear, mere husks of men gibbering about crows and death. Afraid of the evil even Istvaan could not control, the League sealed all exits to the chamber, hoping they could contain what they could not destroy. Years went by, but the wooden figure within never moved save to slay any foolish enough to enter. Seeing no recourse to reclaim the chamber, the Council instead devised a use for Fiddlesticks: executioner. While he comes to life and seemingly abides by the rules of summoning in the Fields of Justice, what he awaits inside his chamber is unknown. His unmoving face yields no clues, and his scythe stands ready to strike down any who stand before him.

Those who say 'you have nothing to fear but fear itself' have not yet felt the crows.

英雄攻略發表FiddleSticks的攻略

綜合攻略 - 努力練等存IP
水晶之痕 - 據點攻略戰

英雄大事記

參考攻略:翻轉戰局的一跳 ( 作者:wang990926 )

技能介紹與建議

Lv123456789101112131415161718
Terrify [Q]
Drain [W]
Dark Wind [E]
Crowstorm [R]
Dread [被動]
技能分析
很多人都是主w副q
但是經過這一季改版後q的恐懼時間被改短
相對的e點滿後加上黎安卓面具可以在會戰前
多消耗對面的血量(不要小看這個傷害非常的痛)
參考攻略:翻轉戰局的一跳 ( 作者:wang990926 )

出裝建議

起手裝
主要裝備
最終裝備
出裝分析
沙漏越早出越好(在大飛進去後配金人)
面具就是要配合e

最後這兩件非常重要:
女妖可以讓你在r飛進去減少被段大的機會
輕靈之靴加靈巧讓你飛進去後可以繼續追上敵人爭加更多的傷害

生下2件裝一個是打野刀
另一件較看情況再說

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