Blitzcrank
3150 270
Fighter、Melee
Joke Taunt Dance Laugh
性別 未知 種族 人造生命 故鄉 Zaun
Health 582.6 ( +95 / perLv ) Mana 267.2 ( +40 / perLv ) Attack 61.54 ( +3.5 / perLv ) Armor 24.38 ( +3.5 / perLv ) MagicResist 32.1 ( +1.25 / perLv ) HealthRegen 1.702 ( +0.15 / perLv ) ManaRegen 1.2 ( +0.16 / perLv ) Critical 0 MoveSpeed 325 Range 125
生命 攻擊 技能 難度
The city of Zaun is a place where both magic and science have gone awry. The unchecked nature of experimentation has taken its toll on the city. However, Zaun's lenient restrictions allow their researchers and inventors the leeway to push the bounds of science at an accelerated rate, for better or worse. It was under these conditions that a team of doctoral students from Zaun's College of Techmaturgy made a breakthrough in the field of intelligent steam automation. Their creation, the steam golem Blitzcrank, was developed to exercise judgment on-the-fly in order to assist with Zaun's hazardous waste reclamation process, since so often the conditions did not allow for human supervision. However, he soon began exhibiting unforeseen behaviors.

Over time, the scientists were able to identify a demonstrated learning process, and Blitzcrank fast became a celebrity. As is sadly often the case though, credit for the golem's creation was scooped up by another - Professor Stanwick Pididly - though most now know the truth. In the wake of the ensuing legal maelstrom, it became evident that neither party truly had the steam golem's best interests at heart, and Blitzcrank humbly petitioned for personal autonomy. Backed by overwhelming support from the public, it took the liberal Council of Zaun only a few weeks to declare Blitzcrank a fully-independent, sentient entity. A unique being, the golem left Zaun, distressed by the controversy and feeling there was no place he could fit in. His travels led him to the one location in Valoran where unique beings have a place - the League of Legends. Fortunately, he was easily able to adapt his design to suit the rigors he would face on the Fields of Justice.

Though Blitzcrank may batter anything that stands in his way, he really has a heart of gold...encased in a framework of iron...in a carapace of steel.

英雄攻略發表Blitzcrank的攻略

大事記回報 * 英雄大事記補完中!

英雄大事記

參考攻略:布里茨 - 你想躲也躲不過的可怕鹹豬手~~~ 【不定期更新英雄對線攻略】 ( 作者:hank0321 )

技能介紹與建議

Lv123456789101112131415161718
Rocket Grab [Q]
Overdrive [W]
Power Fist [E]
Static Field [R]
Mana Barrier [被動]
技能分析
Q火箭抓取
布里茨對目標使用火箭抓取,擊中時會眩暈目標,同時造成80/135/190/245/300(+1.0 魔法攻擊)點魔法傷害,並將目標抓至面前。
消耗:100 魔力
冷卻:20/19/18/17/16 秒
射程:925



W過載運轉
布里茨使用超級電池充電,提升 70/75/80/85/90% 跑速和 30/38/46/54/62% 攻速,持續 5 秒。增加跑速效果會在期間內遞減至 10%,且在效果結束後,布里茨會降低 30% 跑速,持續 1.5 秒。
消耗:75 魔力
冷卻:15 秒



E充能一擊
布里茨為機械手臂充能,下一次普攻造成雙倍傷害,並將目標拋向空中。
消耗:25 魔力
冷卻:9/8/7/6/5 秒



R靜電力場
被動:布里茨每 2.5 秒會釋放一道電弧,對附近隨機一個敵人造成 100/200/300(+0.25 魔法攻擊)點魔法傷害。被動效果在此技能冷卻時無法使用。

主動:對周圍敵人造成 250/375/500(+1.0 魔法攻擊) 點魔法傷害,並沉默 0.5 秒。
消耗:100 魔力
冷卻:30 秒
射程:300
主q副e有r點r((我沒說錯吧~

被動法力屏障
當布里茨的生命低於 20% 時會自動啟用。法力屏障最多持續 10 秒,可吸收 50% 自身當前魔力的傷害。冷卻時間 90 秒。


火箭抓取
剛剛就說過了非常OP的技能但在前期盡量看好在抓不然後很耗魔的((當然後期也要看好在抓。

過載運轉
能讓你在一瞬間跑很快,但這招有被改過,用完會減速, 所以要看好時機再開 ,不然後面的減速 反而會害了你!!


充能一擊
能接近敵人時,要先用充能一擊再用火箭抓取 效果更好。


靜電力場

這是非常非常痛的招式阿 不但可以清兵也可以電人 但在清兵時,要注意如果附近有其他隊員不要開這招,把兵讓給他們畢盡你是SUP

連技
可以先用過載運轉 接近敵人在用火箭抓取 抓到後用靜電力場再用充能一擊 這樣就損了敵方半血 再來就交給AD了阿~~~
參考攻略:布里茨 - 你想躲也躲不過的可怕鹹豬手~~~ 【不定期更新英雄對線攻略】 ( 作者:hank0321 )

出裝建議

起手裝
主要裝備
最終裝備
出裝分析
起手
第一套是正常出法 第二套能是ad太薄 或你想一直保護ad 就出這套吧^O^

主要裝備
組合方法先合流浪者徽章在出視介之石在買疾行之靴寒冰霸拳

最終裝備
第一套是對面物魔攻都有 正常出法 也是最常用的
第二套是對面物攻太多出的
第三套是對面魔攻太多出的
裝不是固定出法 而是要看情況出的
裝不是固定出法 而是要看情況出的
裝不是固定出法 而是要看情況出的
很重要所以說三邊

英雄對線攻略

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