Aatrox
6300 270
Fighter、Melee
Joke Taunt Dance Laugh
性別 種族 未知 故鄉 未知
Health 537.8 ( +85 / perLv ) Mana 105.6 ( +45 / perLv ) Attack 60.376 ( +3.2 / perLv ) Armor 24.384 ( +3.8 / perLv ) MagicResist 32.1 ( +1.25 / perLv ) HealthRegen 1.318 ( +0.1 / perLv ) ManaRegen 0 Critical 0 MoveSpeed 345 Range 150
生命 攻擊 技能 難度
Aatrox is a legendary warrior, one of only five that remain of an ancient race known as the Darkin. He wields his massive blade with grace and poise, slicing through legions in a style that is hypnotic to behold. With each foe felled, Aatrox's seemingly living blade drinks in their blood, empowering him and fueling his brutal, elegant campaign of slaughter.

The earliest tale of Aatrox is as old as recorded history. It tells of a war between two great factions remembered only as the Protectorate and the Magelords. Over time, the Magelords won a series of crushing victories, leaving them on the brink of obliterating their sworn enemy forever. On the day of their final confrontation, the Protectorate army found themselves outnumbered, exhausted, and poorly equipped. They braced for inevitable defeat.

Just when all hope seemed lost, Aatrox appeared among the ranks of the Protectorate. With but a few words, he urged the soldiers to fight to the last before throwing himself into battle. His presence inspired the desperate warriors. At first, they could only watch in awe as this unknown hero cleaved through their enemies, his body and blade moving in unison as if one being. Soon, the warriors found themselves imbued with a potent thirst for battle. They followed Aatrox into the fray, each fighting with the furious strength of ten until they had won a most unlikely victory.

Aatrox vanished after that battle, but the Protectorate army's newfound fury did not. Their surprising triumph led to many more until they were able to finally return home victorious. Their countrymen hailed them as heroes, but though they had saved their entire civilization from destruction, darkness lingered in the mind of each warrior. Something within them had changed. Over time, their memories of battle faded, only to be replaced with a grim revelation: their acts of heroism were, in fact, brutal atrocities committed by their own hands.

Tales like these appear among the myths of many cultures. If they are all to be believed, Aatrox's presence has changed the course of some of the most important wars in history. Though these stories remember him as a savior in dark times, Aatrox's true legacy may be a world filled with conflict and strife.

''Some fight for honor, some fight for glory. It matters only that you fight.''
-- Aatrox

英雄攻略發表Aatrox的攻略

綜合攻略 - 努力練等存IP
水晶之痕 - 據點攻略戰

英雄大事記

參考攻略:戰場上屹立不搖的冥血魔劍-厄薩斯(2016.05.29更新少許英雄對線和大量出裝思路) ( 作者:bunana10210 )

技能介紹與建議

Lv123456789101112131415161718
Dark Flight [Q]
Blood Thirst / Blood Price [W]
Blades of Torment [E]
Massacre [R]
Blood Well [被動]
技能分析
技能沒什麼好說的 主E副W 有R點R 比較須注意的是1等你要選點E還是W 如果是要在1分40秒的時候吃藍BUFF小怪搶2的話建議是點W開紫刀砍 會消耗較少的血量 而遇到賈克斯的話1等就點E 主要是怕1等開著反擊風暴上來換 點W的話就換不贏了 點E則可利用E的緩速拉開反擊風暴的範圍 也可AOE小兵搶上2等做一波換血 。
而在有W的狀況下 其實換血不要被換到連兵都摸不了的狀況 其實都是可以接受的 只要依靠W的被動(紅刀) 在線上你可以跟對方做無數次的換血。
參考攻略:戰場上屹立不搖的冥血魔劍-厄薩斯(2016.05.29更新少許英雄對線和大量出裝思路) ( 作者:bunana10210 )

出裝建議

起手裝
主要裝備
最終裝備
出裝分析
起手一般來說打近戰英雄的話就出多蘭劍可增加換血的成功率 如果打 露璐,吶兒,葵恩,凱能這類遠程角色 幾本上就出多蘭盾抗壓 如果不出多蘭盾的話可能吃個兵都會被點個花開富貴 狗血淋頭 到時候殘血連兵都摸不到 更別談甚麼吸血了。

而厄薩斯的核心裝備就是狂怒九頭蛇 九頭的被動可以幫助厄薩斯更好的回復和清兵能力 而一秒八刀這種神技也是需要九頭蛇才能施展出來( 本人練了好久 就是達不到8刀 頂多6刀至此 可能單身的還不夠久吧:) )。

而最終裝備大致上就是這樣 但並不能場場這樣出 如果敵對很多持續輸出的話那就要把三相之力換成殞落王者之劍來讓你在會戰中站得住腳 不至於被秒殺 而蘭頓之兆是在敵方有AD爆擊時我才會出 如果遇上EZ我會換成死者肩甲來去貼近切後排 如果敵方只有一個AP輸出 我會把振奮換成日輪的加冕然後把輕靈之靴換成水星靴來為隊友增加AP防禦 而遇到削弱性BUFF眾多的話我會第二件裝就做出水星靴來減低削弱BUFF的持續時間 輸出裝備我大概是會佔3格裝備欄 主要輸出裝備都是從這裡面挑
三相之力水星彎刀死亡之舞狂怒九頭蛇殞落王者之劍黑色切割者冰霜之錘史特拉克手套 依場上的需求來做更動選擇。
有人或許會問為什麼不出鬼索的狂暴之刃 對我來說這個輸出傷害不如 九頭 三項 而沒有保命生存坦傷害的功能,而厄薩斯不太需要出到穿透 它的作用就是 威脅後排 牽制前排 所以黑切除非我方物理攻擊很多才要出出來幫忙隊友破防。

在某次的積分我被藍EZ風箏秀死多次 最後找到了較佳的裝備針對對策,遇上藍EZ的話 我會出死者肩甲+妖夢鬼刀來讓自己可以貼近EZ對他造成威脅 利用妖夢+死者的高跑速 快速走位貼近EZ 在用E逼EZ的奧術跳躍 之後在用Q去做追擊 如果對方不交閃的話 死亡是唯一的選擇了。

2016.05.29:補充一點,在積分場中在正常發育的情況下出完1~2件輸出裝後就要開始撐坦(逆風時出完九頭就上坦了),因2件輸出裝後大概都接近對(熱)線(戀)期了,要開始出坦參加會戰,厄薩斯雖有W強大的回復力,但體質比其他1線2線的上路角還要弱,此時還不稱坦,那會戰中就沒有你可以站腳的地方,還有一點,在會戰中大部分玩家不是盯著AD AP打,就是會盯著高回復力的角色爆發,你不夠坦,你在會戰中就等於0輸出,畢竟死人只能躺在地上秀專精,不能砍人。

我大部分的出裝順序是:
1. 狂怒九頭蛇(固定)
2.輕靈之靴(順風)忍者足具(AD輸出很肥orAD角色多)水星之靴(控場多:厄薩斯怕CC控制,通常對方有兩個以上"包含兩個"我都會出)
3.黑色切割者(我方多AD輸出or敵方坦克多)史特拉克手套(敵方爆發高)三相之力(我方缺刺客)殞落王者之劍(怕被風箏or敵方是血多角色)死亡之舞(增加吸血,一定程度的抗爆發)看場上情形出其中一件
4.5.坦裝蘭頓之兆(克ad"藍EZ除外" or對方爆擊角色多)死者肩甲(開戰or追人or一波爆發)日炎斗篷(敵方物防高到我需要出這件裝備來增加輸出"極少情況")日輪的加冕(我方SUP是輸出型時會我會出這件裝備幫隊友省一件魔防裝or對方ap輸出較少目的同前者一樣幫隊友省裝備)振奮盔甲(增加自身回復力)女妖面紗(對方有強大的開團CC角色)
6.輸出裝 視個人情況來做選擇 就我個人而言最常用的裝備組是狂怒九頭蛇(固定必出)+任意兩件坦裝+鞋子

2+6之一:死亡之舞三相之力(均衡型)有傷害有吸血還能抗爆發,隊伍的職位較均衡時我會這樣出坦克倒時可以應急,刺客死了可以收割,各項表現平均算是我最常出一套。
2+6之二:殞落王者之劍死亡之舞(不死流)在對方持需輸出較高時可出,因厄薩斯怕的是瞬間爆炸的傷害,對於持續輸出有較大的優勢,尤其是低於半血時W回復翻倍,可以讓你在會戰中更持久,能坦更多傷害,但是如果敵方是爆發高,那這套裝備就沒啥用了,畢竟吸血和W都是要時間的。
2+6之三:殞落王者之劍黑色切割者(破甲流)殞落劍的攻速加成讓你能更快速的疊滿黑切的被動,我方AD多or對方坦克多時可以使用。
2+6之四:殞落王者之劍妖夢鬼刀(跑速追擊流)基本上遇到風箏極強的角色我才會出,具有針對性在此就不多作說明了。

(以上裝備 除了九頭蛇要首衝以外,其他兩件輸出裝誰先 "第2件" 誰後 "第6件" 都是依個人習慣和場上需求而定)

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